All the programs you write in this class will be in C++, because the graphics toolkit for this class, OpenGL, is intended for use with C/C++ and the interface toolkit for this class, FLTK, must be used with C++. The CS department offers CS 202 for learning C++. Students who take this course presumably should have taken CS 202 or its equivalence already.
We recommend that your projects for this class run under Visual Studio 2017. For your convenience, it is ok for you to use earlier versions of Visual Studio. Please follow the tutorials below and download the right version of the FLTK library provided in the tutorials.
We provide some tutorials for you to get started. They are adapted from Prof. Michael Gleicher, Stephen Chenney, and Yuchi Lai's tutorials.
1. Working with Visual Studio and FLTK
1.1 "Hello World" using C++ with Visual Studio
1.2 A simple FLTK example
2. Working with Images
3. Working with OpenGL
3.1 OpenGL with FLTK
3.2 User Input and Animation
3.4 Texture Mapping