|
Abyss
|
Land
|
Rare
|
|
|
Tap: add 1 to your mana pool. Tap: remove one mana from your mana pool.
|
|
Agony of Defeat
|
Enchantment
|
Rare
|
1BB
|
|
1B: all creatures get -1/-1. 2BB: all creatures target player controls
get -1/-1. If at any time no opponent
controls any creatures, sacirfice Agony of Defeat.
|
|
All for Nothing
|
Enchantment
|
Rare
|
4R
|
|
RR, remove all permanents you control from the
game except this one: remove target permanent from the game.
|
|
Altergenocide
|
Sorcery
|
Rare
|
3SSS
|
|
Choose a creature type. Place all creatures of that type in all graveyards into
play. At the end of the turn remove
all copies of that creature, in play or in any graveyards, from the game.
|
|
Angel of Fury
|
Creature - Angel
|
Rare
|
2RRWW
|
4/3
|
Flying.
Angel of Fury does not tap to attack.
3M: Declare an attack phase.
Only Angel of Fury may attack during this attack phase. Play this ability as a sorcery and only if
Angel of Fury can attack.
|
|
Angry Spirit
|
Creature - Spirit
|
Common
|
4B
|
5/1
|
Flying.
Any player may sacrifice a creature to prevent all damage dealt by
Angry Spirit this turn.
|
|
Armored Bognoth
|
Creature - Beast
|
Uncommon
|
4G
|
3/3
|
Trample.
Tap: target creature, other than this one, gets +3/+3 and trample.
|
|
Attack of Fear
|
Sorcery
|
Common
|
W
|
|
Permanently increase target player's Death
Threshold by 3. (Your Death
Threshold is the score your life total must be reduced to, to lose the game -
initially zero.)
|
|
Aura Dissipation
|
Instant
|
Common
|
2W
|
|
Destroy target enchantment. You may untap up to three target basic
lands.
|
|
Aura of Fire
|
Enchant Creature
|
Rare
|
XRR
|
|
Enchanted creature gets +X/+0, trample and
haste. At the end of this turn remove
the enchanted creature from the game and return Aura of Fire to your hand.
|
|
Backwind
|
Sorcery
|
Uncommon
|
5GG
|
|
All creatures you control get +4/+0 and trample
until the end of turn, or destroy all creatures with flying.
|
|
Ball of Fire
|
Creature - Spirit
|
Uncommon
|
1RR
|
1/1
|
Trample. Haste. R: Ball of Fire gets +1/+0 until the end
of the turn. Whenever Ball of Fire
damages any player or creature, remove it from the game.
|
|
Barren Desert
|
Land - Desert
|
Uncommon
|
|
|
Tap: add 1 to your mana pool. Discard Barren Desert: untap target land.
|
|
Belgunii's Bomb Man (1018)
|
Artifact Creature
|
Common
|
1
|
1/1
|
X, sacrifice Belgunii's Bomb Man: Belgunii's Bomb
Man deals Xpts of damage to the defending player. Use this ability only if Belgunii's Bomb Man is attacking and
unblocked.
|
|
Belgunii's Creation (1078)
|
Artifact Creature
|
Common
|
2
|
1/1
|
2: Belgunii's Creation gains one of the following
abilities until end of turn: flying, tunneling, first strike, +1/+0, or
banding. Tap, 2: return Belgunii's
Creation to your hand. Tap, 2,
sacrifice Belgunii's Creation: do 2 points pt of damage to target creature or
player.
|
|
Bognithe Keeper
|
Creature - Elf
|
Rare
|
3G
|
1/1
|
Whenever Bognithe Keeper is the target of a spell
or ability, put a Bognoth token into play.
This token counts as a 3/3 green creature.
|
|
Bognoth Armor
|
Enchant Creature
|
Common
|
2G
|
|
Enchanted creature gets +2/+2 and "Tap:
target creature, other than this one, gets +2/+2."
|
|
Bognoth Herd
|
Creature - Beasts
|
Rare
|
4GG
|
4/4
|
Tap: all creatures you control, other than this
one, get +2/+2 and trample.
|
|
Branch Cloak
|
Enchant Creature
|
Uncommon
|
1G
|
|
Enchanted creature gains "Pay this
creature's casting cost: untap this creature."
|
|
Bribe
|
Instant
|
Uncommon
|
1U
|
|
Target creature gains "Any player may pay 2
to take control of this creature.
This creature's controller may pay 2 to counter this ability."
until end of turn.
|
|
Cancerous Horror
|
Creature - Cancer
|
Uncommon
|
3B
|
4/4
|
Trample. When
Cancerous Horror comes into play, place three -1/-1 counters on it. Tap, 2B, remove a -1/-1 counter from
Cancerous Horror: place a -1/-1 counter on target creature.
|
|
Carnivorous Pigs
|
Creature - Swine
|
Common
|
3G
|
3/2
|
Trample. 3G:
untap Carnivorous Pigs.
|
|
Channeling Changeling
|
Creature - Shapeshifter
|
Rare
|
3UU
|
*/*
|
Channeling Changeling has all abilities with
activation costs of all creatures you control. Channeling Changeling has power equal to that of the creature with
the highest power you control, and toughness equal to that of the creature
with the highest toughness you control.
(If at any time you control no creatures, its power and toughness
are 0.)
|
|
Channeling Merfolk
|
Creature - Merfolk
|
Common
|
2U
|
2/1
|
Channeling Merfolk has all abilities with
actication costs of all Merfolk you control.
|
|
Charybdis
|
Creature - Legend
|
Rare
|
12UU
|
12/12
|
Island-home.
When Charybdis comes into play, sacrifice all creatures you control.
|
|
Chranig, Darkmage
|
Creature - Legend
|
Rare
|
2BB
|
1/1
|
Tap, remove target creature card in any graveyard
from the game: put a zombie token into play that counts as a creature of the
same type, colors, power and toughness as the creature card removed. This token has "1B: regenerate."
|
|
Chranig's Staff
|
Artifact
|
Rare
|
3
|
|
Tap, 3, sacrifice same number of land as target
spell's total casting cost: counter target spell.
|
|
City of Stone
|
Land
|
Common
|
|
|
Tap: add one mana of any color to your mana
pool. City of Stone does not untap
during your next untap phase.
|
|
Claigan Merfolk
|
Creature - Merfolk
|
Common
|
1U
|
1/2
|
Tap: tap target creature with island-walk. Tap: target creature gains island-walk
until the end of turn.
|
|
Claigan Wave Rider
|
Creature - Merfolk
|
Uncommon
|
2U
|
2/1
|
Island-home.
1U: target land is an island until the end of turn.
|
|
Combat Freeze
|
Enchantment
|
Rare
|
3UU
|
|
Players may not declare an attack phase as part
of their turn. Any player may pay 4
to announce an attack phase. Play
this ability as a sorcery.
|
|
Concrete Wall
|
Artifact Creature
|
Common
|
3
|
0/8
|
Concrete Wall counts as a wall.
|
|
Contagious Cancer
|
Enchantment
|
Rare
|
2BB
|
|
All creatures gain "3: Place a -1/-1 counter
on this creature. 2, remove a -1/-1
counter from this creature: place a -1/-1 counter on target creature. 3: remove a -1/-1 counter form this
creature."
|
|
Convulsive Vomiting
|
Enchant Creature
|
Common
|
B
|
|
Enchanted creature has summoning sickness.
|
|
Costal Seer
|
Creature - Mage
|
Uncommon
|
2UU
|
1/1
|
1U: Costal Seer gains all abilities of target
creature until the end of turn. Use
this ability only once per turn.
|
|
Costal Shaman
|
Creature - Mage
|
Common
|
2U
|
1/1
|
Tap: Counter target creature ability. Costal Shaman gains that ability until the
end of turn. Use this ability only in
response to the creature ability being activated.
|
|
Costly Recovery
|
Sorcery
|
Common
|
2UU
|
|
Untap all lands.
Each player pays the casting cost of each non-land permanent they
control, or returns that permanent to its owner's hand.
|
|
Darkwood Elf
|
Creature - Elf
|
Rare
|
3G
|
2/1
|
Tap: untap target land. 3G: untap Darkwood Elf.
|
|
Darkwood Mystic
|
Creature - Druid
|
Rare
|
2G
|
1/1
|
Tap: target creature may not be the target of
spell or effects until the end of the turn.
Darkwood Mystic may not be the target of spell or effects. 2G: untap Darkwood Mystic.
|
|
Darkwood Python
|
Creature - Snake
|
Common
|
2G
|
3/4
|
Forest-walk.
Defection: 5. (During each
player's upkeep that player may pay 5 to take control of this creature. You may pay 5 to counter this ability.)
|
|
Darkwood Troll
|
Creature - Troll
|
Common
|
1G
|
3/3
|
Defection: 4.
(During each player's upkeep that player may pay 4 to take control
of this creature. You may pay 4 to
counter this ability.) Buyback:
2. (You may pay an additional 2 at
the time you cast this spell, if you do so, the next time this card
would be placed in the graveyard, put
it into your hand instead.)
|
|
Darkwood Undead
|
Creature - Zombie
|
Common
|
1B
|
1/1
|
1B: regenerate.
Tap: destroy target Elf.
|
|
Deadly Beauty
|
Instant
|
Uncommon
|
1G
|
|
All creatures able to block target creature do
so. Buyback: 3G. (You may pay an additional 3G at the
time you cast this spell, if you do so, the next time this card would be placed in the graveyard, put it into
your hand instead.)
|
|
Death Cloak
|
Enchant Creature
|
Rare
|
1B
|
|
2B, Return Death Cloak to your hand: if the card
directly above Death Cloak is a creature card, put it into play. Use this ability only if Death Cloak is in
your graveyard.
|
|
Decaying Battalion
|
Creature - Zombies
|
Uncommon
|
2BB
|
3/3
|
All creatures get -1/-1.
|
|
Desert
|
Land - Desert
|
Common
|
|
|
Tap: add 1 to your mana pool. Tap: Desert deals one damage to target
attacking creature. Use this ability
only in response to the end of combat.
|
|
Desert Caves
|
Land - Desert
|
Uncommon
|
|
|
At the end of your upkeep place a storage counter
on Desert Caves. Tap, remove all
storage counters from Desert Caves: add 1 to your mana pool for each storage
counter removed.
|
|
Desert Nomads
|
Creature - Nomads
|
Common
|
2R
|
2/2
|
Desert-walk.
Protection from Deserts.
|
|
Desert Oasis
|
Land - Desert
|
Rare
|
|
|
Tap: add 1 to your mana pool. Tap, discard a card from your hand: add
one mana of any of that card's colors to your mana pool.
|
|
Desert of Thirst
|
Land - Desert
|
Rare
|
|
|
Tap: add 1 to your mana pool. At the beginning of your upkeep, pay 1 or
tap this card. Tap: tap target
artifact or creature.
|
|
Desert Tombs
|
Land - Desert
|
Uncommon
|
|
|
Tap: add 1 to your mana pool. Sacrifice Desert Tombs: draw a card.
|
|
Desert Twister
|
Sorcery
|
Uncommon
|
4GG
|
|
Destroy target permanent.
|
|
Deserts of Gamorah
|
Land - Desert
|
Uncommon
|
|
|
Tap: add 1 to your mana pool. Sacrifice Deserts of Gamorah: add 2 to
your mana pool.
|
|
Discordant Anthem
|
Enchantment
|
Common
|
2BB
|
|
All creatures have summoning sickness.
|
|
Disintegrate
|
Sorcery
|
Common
|
XR
|
|
Disintegrate deals X damage to target creature or
player. If any creature damaged by
Disintegrate is put into the graveyard from play this turn, remove it from
the game.
|
|
Disputed Wasteland
|
Land - Desert
|
Uncommon
|
|
|
Tap: add 1 to your mana pool. Tap, give control of Disputed Wasteland to
target player: take control of target land that player controls.
|
|
Double Crossed
|
Enchant Creature
|
Common
|
1U
|
|
You may play abilities on this creature as though
you controled it.
|
|
Drought Staff
|
Artifact
|
Rare
|
4
|
|
All lands come into play tapped. Sacrifice Drought Staff: untap all lands
in play.
|
|
Electraphite
|
Creature - Shapeshifter, Morphite
|
Uncommon
|
2UU
|
1/4
|
Island-home.
Tap: Electraphite deals 1 damage to target creature. 1U: Replace this creature with a Morphite
from your library. (All spells,
abilities and rules that were effecting or targeting this creature now effect
or target its replacement. This
creature must be in play when this ability resolves and then is shuffled into
its owner's library.)
|
|
Elliot, Lord of the Earth
|
Creature - Legend
|
Rare
|
4WW
|
1/1
|
Elliot, Lord of the Earth gets +1/+1 for each
tapped land you control. Tap, 4, X:
tap and take control of X target lands.
These lands do not untap during your untap phase.
|
|
Elvish Armorbearer
|
Creature - Elf
|
Uncommon
|
1G
|
1/1
|
1G: target elf gets +1/+1.
|
|
Elvish Emissary
|
Creature - Elf
|
Rare
|
2G
|
1/1
|
At the end of any combat in which Elvish Emissary
attacked take control of all untapped creatures the defending player controls
that did not block this turn.
|
|
Elvish Harpooner
|
Creature - Elf
|
Common
|
1G
|
1/1
|
1G: untap Elvish Harpooner. Tap: destroy target Merfolk.
|
|
Elvish Herbalist
|
Creature - Elf
|
Common
|
G
|
1/1
|
When Elvish Herbalist comes under your control,
draw a card. Defection: 3. (During each player's upkeep that
player may pay 3 to take control of this creature. You may pay 3 to counter this ability.)
|
|
Elvish Runner
|
Creature - Elf
|
Uncommon
|
1G
|
2/1
|
Tap: add G to your mana pool. 1G: Untap Elvish Runner.
|
|
Encroaching Swamplands
|
Land
|
Rare
|
|
|
Tap: add BBB to your mana pool. When Encroaching Swamplands comes into
play sacrifice two untapped, non-swamp lands or sacrifice it.
|
|
Endless Desert
|
Land - Desert
|
Rare
|
|
|
Tap: add 1 to your mana pool for each desert you
have in play.
|
|
Erased from Memory
|
Sorcery
|
Uncommon
|
5RR
|
|
Remove target permanent from the game.
|
|
Fatal Venom
|
Instant
|
Common
|
GG
|
|
At the end of this turn, destroy all creatures
that were damaged by target creature this turn.
|
|
Festival of the Baboons
|
Sorcery
|
Common
|
3RR
|
|
Destroy target land. When you play Festival of the Baboons you may sacrifice up to
five lands, then search your library for that number of basic lands and put
them into play. Shuffle your library
afterwards.
|
|
Fire From Heaven
|
Enchant Land
|
Rare
|
R
|
|
2R: destroy enchanted land and return Fire From
Heaven to your hand. Play this
ability only in response to the enchanted land becoming tapped.
|
|
Flaming Arrow Archer
|
Creature - Soldier
|
Common
|
2R
|
1/1
|
Tap: put a Burning Wound token on target creature. This token counts as a red enchant
creature spell that reads "At the beginning of your upkeep Burning Wound
deals one damage to this creature."
|
|
Follow-through
|
Enchantment
|
Uncommon
|
3R
|
|
Whenever any creature you control deals combat
damage to a creature, Follow-through deals an equal amount of damage to that
creature.
|
|
Follow-up
|
Enchantment
|
Uncommon
|
4R
|
|
Whenever any creature you control deals combat
damage to an opponent, Follow-up deals an equal amount of damage to that
opponent.
|
|
Force Bubbles
|
Instant
|
Common
|
W
|
|
Prevent up to four points of damage to any number
of creatures or players, divided any way you choose.
|
|
Force of Intimidation
|
Enchantment
|
Uncommon
|
WW
|
|
Sacrifice Force of Intimidation: prevent all
damage to you from any one source this turn.
Buyback: WW. (You may pay
an additional WW at the time you cast this spell, if you do so, the next time
this card would be placed in the
graveyard, put it into your hand instead.)
|
|
Freedom in Death
|
Instant
|
Rare
|
1R
|
|
Remove a permanent you control from the game:
redistribute all enchantments that were on it as you wish. All targets must still be legal.
|
|
Gargantuan Crab
|
Creature - Crab
|
Common
|
3UU
|
3/2
|
Haste.
Protection from red. When
Gargantuan Crab comes into play from your hand, you may tap up to five target
lands and add any mana they would normally produce to your mana pool.
|
|
Giant Stag Beetles
|
Creature - Insects
|
Common
|
1G
|
2/1
|
1G: untap Giant Stag Beetles. Giant Stag Beetles cannot be the target of
spells or abilities.
|
|
Goblin Pyromaniac
|
Creature - Goblin
|
Rare
|
3R
|
1/1
|
Whenever Goblin Pyromaniac attacks and is
unblocked instead of doing damage, give control of it to the defending
player. Tap, 2R: Destroy target land
Goblin Pyromaniac's controller controls and return control of Goblin
Pyromaniac to its owner. Spy. (Abilities of this creature may be
played by its owner, even when it is under another player's control.)
|
|
Grave Shredder
|
Creature - Spirit
|
Common
|
1B
|
3/1
|
Flying.
Defection: 2, remove a creature card in your graveyard from the
game. (During each player's upkeep
that player may pay 2 and remove a creature card in his or her graveyard from
the game to take control of this creature.
You may pay 2 and remove a creature card in your graveyard from the
game to counter this ability.)
|
|
Haze
|
Enchantment
|
Rare
|
1W
|
|
Prevent all combat damage. When any creature leaves play, sacrafice
Haze.
|
|
Healing Wall
|
Creature - Wall
|
Common
|
1W
|
0/3
|
Whenever a creature is blocked by Healing Wall,
prevent the next 3 points of damage to that creature this turn. Tap, prevent the next three points of
damage to target creature.
|
|
Hungry Vines
|
Creature - Wall
|
Common
|
2G
|
4/3
|
2G: regenerate Hungry Vines.
|
|
Hydrophite
|
Creature - Shapeshifter, Morphite
|
Uncommon
|
2UU
|
3/1
|
Flying.
Protection from red. 1U:
Replace this creature with a Morphite from your library. (All spells, abilities and rules that
were effecting or targeting this creature now effect or target its replacement. This creature must be in play when this
ability resolves and then is shuffled into its owner's library.)
|
|
Ignite
|
Instant
|
Common
|
3R
|
|
Destroy target creature. That creature deals an amount of damage equal
to its power to its controller.
|
|
Insurrection
|
Enchantment
|
Rare
|
6WW
|
|
While Insurrection is in play, target player's
Death Threshold is increased by 9. (Your
Death Threshold is the score your life total must be reduced to, to lose the
game - initially zero. If
Insurrection leaves play, that player's Death Threshold goes back down 9.)
|
|
Kardan Cemetery
|
Land - Legendary
|
Rare
|
|
|
Tap: add B to your mana pool for each creature
counter Kardan Cemetery. Tap: add B
to target player's mana pool for each creature counter Kardan Cemetery. Play this ability as a sorcery. Whenever a creature is placed into an
opponent's graveyard from play, place a creature counter on Kardan Cemetery.
|
|
Kardan Refugees
|
Creature - Nomads
|
Common
|
1B
|
3/3
|
Defection: 2, place a -1/-1 counter on a creature
you control. (During each player's
upkeep that player may pay 2 and place a -1/-1 counter on a creature they
control to take control of this creature.
You may pay 2 and place a -1/-1 counter on a creature you control to
counter this ability.)
|
|
Kardan Terrorist
|
Creature - Soldier
|
Uncommon
|
1B
|
1/1
|
3: Kardan Terrorist deals 1 point of damage to
target creature or player. Defection:
3. (During each player's upkeep
that player may pay 3 to take control of this creature. You may pay 3 to counter this ability.)
|
|
Knowledge Stop
|
Enchantment
|
Rare
|
3UU
|
|
Players may not draw a card as part of their
turn. Any player may pay 3 to draw a
card. Play this ability as a sorcery.
|
|
Land Lock
|
Enchantment
|
Rare
|
3UU
|
|
Players may not put lands into play as part of
their turn. Any player may pay 2 to
put a land into play. Play this
ability as a sorcery.
|
|
Languid Cancer
|
Creature - Cancer
|
Common
|
3B
|
4/4
|
When Languid Cancer comes into play, place three
-1/-1 counters on it. 2B, remove a
-1/-1 counter from Languid Cancer: place a -1/-1 counter on target
creature. During your upkeep, place a
-1/-1 counter on Languid Cancer.
|
|
Larva in Training
|
Creature - Beast
|
Rare
|
GG
|
1/1
|
Tap: target creature, other than this one, gets
+*/+* where * is equal to this creature's power.
|
|
Learning from Mistakes
|
Instant
|
Rare
|
2W
|
|
Until the end of the turn, for each point of
damage dealt to you from an opponent controlled source, draw a card.
|
|
Lethal Fatigue
|
Instant
|
Uncommon
|
3BB
|
|
Destroy target tapped creature. That creature cannot be regenerated this
turn. In addition, add BBBBB to your
mana pool.
|
|
Life Matrix
|
Creature - Wall
|
Rare
|
3W
|
0/0
|
Life Matrix comes into play with four +0/+1
counters on it. Pay 1 life: place a
+0/+1 counter on Life Matrix. Remove
a +0/+1 counter from Life Matrix: gain 1 life.
|
|
Lost Contact
|
Instant
|
Uncommon
|
1U
|
|
Until the end of the turn, target player may not
play spells or abilities that target permanents he or she controls.
|
|
Merfolk Stunner
|
Creature - Merfolk
|
Common
|
1U
|
2/1
|
Island-home.
Tap: tap target creature.
|
|
Mind Shredder
|
Creature - Spirit
|
Uncommon
|
2BB
|
2/2
|
If Mind Shredder attacks, it deals two damage to
the defending player. Defection: 2,
choose and discard a card. (During
each player's upkeep that player may pay 2 and discard a card to take control
of this creature. You may pay 2 and
discard a card to counter this ability.)
|
|
Miracle Cure
|
Instant
|
Common
|
XW
|
|
Use only white mana to cast this spell. Target player gains X + 1 life.
|
|
Mist of Darkness
|
Creature - Wall
|
Uncommon
|
2B
|
0/8
|
Tap all creatures blocked by Mist. These creatures do not untap during their
owners' next untap phase.
|
|
Mist Siren
|
Creature - Merfolk
|
Rare
|
3U
|
0/1
|
Island-home.
U: Prevent 1pt of damage to Mist Siren. At the end of combat take control of all creatures blocking or
blocked by Mist Siren. Return those
creatures to their owners control if Mist Siren leave play, or if you lose
control of Mist Sirens.
|
|
Northern Infantry
|
Creature - Soldier
|
Common
|
W
|
1/1
|
W: target creature gains protection from black
until the end of turn.
|
|
Pacifism
|
Enchant Creature
|
Common
|
1W
|
|
Enchanted creature can neither attack nor block.
|
|
Parasitic Cancer
|
Creature - Cancer
|
Uncommon
|
4B
|
3/3
|
2B: give control of Parasitic Cancer to target
player and put a -1/-1 counter on it.
Remove a -1/-1 counter from Parasitic Cancer: place a -1/-1 counter on
target creature controlled by Parasitic Cancer's controller. Spy.
(Abilities of this creature may be played by its owner, even when
it is under another player's control.)
|
|
Petrifying Horror
|
Creature - Horror
|
Rare
|
3B
|
2/2
|
Whenever Petrifying Horror blocks or is blocked
by any creature that creature permanently becomes an artifact with an ability
of "Tap, 3: this artifact ceases to be an artifact and returns to being
a creature."
|
|
Place of Sanctuary
|
Instant
|
Rare
|
3WW
|
|
Set aside all permanents you control. At the beginning of your next upkeep,
return to play all permanents set aside in this manner. Buyback: 3. (You may pay an additional 3 at the time you cast this
spell, if you do so, the next time this card would be placed in the graveyard, put it into your hand instead.)
|
|
Plated Bognoth
|
Creature - Beast
|
Common
|
2G
|
2/2
|
Tap: target creature, other than this one, gets
+2/+2.
|
|
Political Treaty
|
Instant
|
Uncommon
|
1W
|
|
Prevent all damage to you from a single red or
black source. Buyback: 2W. (You may pay an additional 2W at the
time you cast this spell, if you do so, the next time this card would be placed in the graveyard, put it into
your hand instead.)
|
|
Power Up
|
Enchant Creature
|
Common
|
1R
|
|
Tap X untapped lands you control at the time
Power Up comes into play: enchanted creature gains +X/+X. These lands do not untap while Power Up is
in play.
|
|
Practice
|
Instant
|
Common
|
U
|
|
Return to their owner's hands all creatures put
into play this turn.
|
|
Proof of Loyalty
|
Instant
|
Uncommon
|
1W
|
|
Shuffle into their owner's libraries all
creatures that target player controls but does not own.
|
|
Protophite
|
Creature - Shapeshifter, Morphite
|
Rare
|
2UU
|
2/2
|
Island-home.
2UU, Tap, sacrifice this creature, choose a Morphite in your hand,
reveal it to all players, and put it on top of your library: search your
library for any two Morphites and put them into play tapped, shuffle your
library afterwards.
|
|
Rainbow Squid
|
Creature - Beast
|
Common
|
3U
|
2/1
|
Island-home.
Tap: return target creature you control to its owner's hand. Rainbow Squid gains all abilities on that
creature until the end of turn.
|
|
Rampant Rumors
|
Sorcery
|
Uncommon
|
X1W
|
|
Permanently increase target player's Death
Threshold by X. (Your Death
Threshold is the score your life total must be reduced to, to lose the game -
initially zero.)
|
|
Rancid Cancer
|
Creature - Cancer
|
Common
|
4B
|
5/5
|
When Rancid Cancer comes into play, place three
-1/-1 counters on it. Whenever Rancid
Cancer is blocked, you may move any number of -1/-1 counters from it onto
creatures blocking it. 2: put a -1/-1
counter on Rancid Cancer.
|
|
Rattle Snake
|
Creature - Snake
|
Common
|
2R
|
2/1
|
Desert-walk.
Whenever Rattle Snake deals damage to a creature or player, you may
sacrafice Rattle Snake to deal an additional 3 damage to that creatue or
player.
|
|
Redeemed Soil
|
Enchant Land
|
Rare
|
W
|
|
2W: return Redeemed Soil and enchanted land to
their owner's hands. Play only on a
land you control.
|
|
Refute
|
Instant
|
Common
|
3U
|
|
Counter target spell unless its caster pays
5. In addition, you may tap up to
four target lands and add any mana they would normally produce to your mana
pool.
|
|
Retired Valepenian
|
Creature - Citizen
|
Common
|
3W
|
1/3
|
Protection from black. Protection from red.
When Retired Valepenian comes into play, you may untap up to four
target basic lands.
|
|
Riot Instigator
|
Creature - Raider
|
Common
|
3R
|
1/1
|
All creatures gain "Tap: this creature deals
an amount of damage equal to its power to target creature."
|
|
Root Cloak
|
Enchant Creature
|
Uncommon
|
1G
|
|
Enchanted creature gains "Pay this
creature's casting cost: regenerate this creature."
|
|
Root Elemental
|
Creature - Elemental
|
Rare
|
4GG
|
4/3
|
Trample.
When Root Elemental comes into play from your hand, draw three cards.
|
|
Sirens
|
Creature - Merfolk
|
Uncommon
|
2U
|
1/3
|
Island-home.
At the end of combat take control of all creatures damaged by
Sirens. Return those creatures to
their owners control if Sirens leave play, or if you lose control of Sirens.
|
|
Skillful Swordsman
|
Creature - Soldier
|
Common
|
2R
|
2/2
|
Whenever Skillful Swordsman damages a creature
put a Burning Wound token on that creature.
This token counts as a red enchant creature spell that reads "At
the beginning of your upkeep Burning Wound deals one damage to this
creature."
|
|
Soul Reaver
|
Creature - Spirit
|
Rare
|
3BB
|
20-*/20-*
|
Soul Reaver has power and toughness equal to 20
minus your life total. Defection: 2,
pay 4 life. (During each player's
upkeep that player may pay 2 and 4 life to take control of this
creature. You may pay 2 and 4 life to
counter this ability.)
|
|
Soul Shredder
|
Creature - Spirit
|
Uncommon
|
2BB
|
2/2
|
If Soul Shredder attacks, it the defending player
loses two life. Defection: 2, pay 2
life. (During each player's upkeep
that player may pay 2 and 2 life to take control of this creature. You may pay 2 and 2 life to counter this
ability.)
|
|
Soul Well
|
Artifact
|
Rare
|
5
|
|
Tap, 5, X: Soul Well deals X damage to target
player. Play this ability as a
sorcery, and only if there are no soul counters on Soul Well. For each point of damage Soul Well
successfully deals, place a soul counter on Soul Well. Tap, X, remove X soul counters from Soul
Well: gain X life.
|
|
Spine Wall
|
Creature - Wall
|
Uncommon
|
2R
|
1/4
|
Whenever Spine Wall damages a creature put a
Burning Wound token on that creature.
This token counts as a red enchant creature spell that reads "At
the beginning of your upkeep Burning Wound deals one damage to this
creature."
|
|
Spined Troll
|
Creature - Troll
|
Uncommon
|
5R
|
3/5
|
When Spined Troll comes in to play, place three
+1/+0 counters on it. Remove a +1/+0
counter from Spined Troll: put a Burning Wound token on target creature
blocking or blocked by Spined Troll.
This token counts as a red enchant creature spell that reads "At
the beginning of your upkeep Burning Wound deals one damage to this
creature."
|
|
Stalking Panther
|
Creature - Cat
|
Common
|
G
|
2/2
|
Defection: 3.
(During each player's upkeep that player may pay 3 to take control
of this creature. You may pay 3 to
counter this ability.)
|
|
Strataphite
|
Creature - Shapeshifter, Morphite
|
Common
|
1UU
|
3/1
|
Flying.
Strataphite cannot block. 1U:
Replace this creature with a Morphite from your library. (All spells, abilities and rules that
were effecting or targeting this creature now effect or target its
replacement. This creature must be in
play when this ability resolves and then is shuffled into its owner's library.)
|
|
Sun-Parched Desert
|
Land - Desert
|
Rare
|
|
|
Tap: add 1 to your mana pool. Tap three Sun-Parched Deserts: all mana
produced by lands in play is converted to colorless mana as long as these
remain tapped. You may choose not to
untap Sun-Parched Desert during your untap phase.
|
|
Surging Torrent
|
Sorcery
|
Uncommon
|
6GG
|
|
Destroy target permanent, or target creature gets
+8/+0, flying and trample until the end of turn.
|
|
Talka Canyon Nomads
|
Creature - Nomads
|
Common
|
R
|
0/0
|
When Talka Canyon Nomads comes into play, place
two +1/+1 counters on it. Remove a
+1/+1 counter from a creature you control: place a +1/+1 counter on Talka
Canyon Nomads. Defection: 3. (During each player's upkeep that
player may pay 3 to take control of this creature. You may pay 3 to counter this ability.)
|
|
Talka Cave Dwellers
|
Creature - Nomads
|
Uncommon
|
2R
|
0/0
|
When Talka Cave Dwellers comes into play, place
four +1/+1 counters on it. Talka Cave
Dwellers cannot attack. 2, remove a
+1/+1 counter from Talka Cave Dwellers: place a +1/+1 counter on a creature
you control.
|
|
Talka Mercenaries
|
Creature - Bandits
|
Common
|
1R
|
0/0
|
When Talka Mercenaries comes into play, place two
+1/+1 counters on it. First
strike. Haste. Defection: 3. (During each player's upkeep that player may pay 3 to take
control of this creature. You may pay
3 to counter this ability.)
|
|
Talka Tribesmen
|
Creature - Nomads
|
Uncommon
|
3R
|
0/0
|
When Talka Tribesmen comes into play, place three
+1/+1 counters on it. Whenever Talka
Tribesmen blocks, take a +1/+1 counter from a creature you control and move
it here. Whenever Talka Tribesmen
attacks, take a +1/+1 counter from here and move it to a creature you
control.
|
|
Talonned Skeleton
|
Creature - Zombie
|
Uncommon
|
2B
|
3/2
|
Trample.
First strike. Any player may
sacrifice a permanent to deal one point of damage to this creature.
|
|
Terraphite
|
Creature - Shapeshifter, Morphite
|
Uncommon
|
2UU
|
2/2
|
Terraphite gets +1/+1 for each opponent
controlled forest in play. 1U:
Replace this creature with a Morphite from your library. (All spells, abilities and rules that
were effecting or targeting this creature now effect or target its
replacement. This creature must be in
play when this ability resolves and then is shuffled into its owner's
library.)
|
|
Thundering Undead
|
Creature - Zombie
|
Common
|
3B
|
5/4
|
Trample.
Any player may sacrifice a creature to destroy Thundering Undead. If destroyed in this manner, Thundering
Undead cannot be regenerated this turn.
|
|
Total Defense
|
Instant
|
Common
|
W
|
|
Prevent the next three damage to target creature,
or shuffle three target cards in your graveyard into your library, or remove
three mana from your mana pool.
|
|
Total Recovery
|
Sorcery
|
Rare
|
2W
|
|
Return target card in your library to your
hand. Buyback: 4. (You may pay an additional 4 at the time
you cast this spell, if you do so, the next time this card would be placed in the graveyard, put it into
your hand instead.)
|
|
Transparent Squid
|
Creature - Beast
|
Rare
|
3U
|
2/1
|
Island-home.
Tap: Transparent Squid gains target ability on target creature. That creature loses that ability and
Transparent Squid retains that ability as long as Transparent Squid remains
tapped. You may choose not to untap
Transparent Squid during your upkeep.
|
|
Troublesome Tidings
|
Enchantment
|
Uncommon
|
2W
|
|
While Troublesome Tidings is in play, target
player's Death Threshold is increased by 4.
(Your Death Threshold is the score your life total must be reduced
to, to lose the game - initially zero.
If Troublesome Tidings leaves play, that player's Death Threshold goes
back down 4.)
|
|
Turmoil Within
|
Sorcery
|
Uncommon
|
3WW
|
|
Permanently increase target player's Death
Threshold by 5. (Your Death
Threshold is the score your life total must be reduced to, to lose the game -
initially zero.)
|
|
Valepen Advisor
|
Creature - Wizard
|
Uncommon
|
3W
|
1/1
|
3W: Give control of Valepen Advisor to target
player. 1W: Destroy target
enchantment controlled by Valepen Advisor's controller. Spy.
(Abilities of this creature may be played by its owner, even when
it is under another player's control.)
|
|
Valepen Castle
|
Creature - Wall
|
Uncommon
|
4W
|
3/7
|
Prevent all damage dealt to blocking creatures
you control.
|
|
Valepen Fort
|
Creature - Wall
|
Uncommon
|
2W
|
0/3
|
When Valepen Fort comes into play, you may untap
up to three target basic lands.
|
|
Valepen Knight
|
Creature - Knight
|
Common
|
2WW
|
2/2
|
First Strike.
Attacking does not cause Valepen Knight to tap. When Valepen Knight comes into play, you
may untap up to four target basic lands.
|
|
Vaporite
|
Creature - Shapeshifter, Morphite
|
Uncommon
|
2UU
|
2/2
|
Flying.
U: return this creature to its owner's hand. 1U: Replace this creature with a Morphite from your
library. (All spells, abilities
and rules that were effecting or targeting this creature now effect or target
its replacement. This creature must
be in play when this ability resolves and then is shuffled into its owner's
library.)
|
|
Viscous Wall
|
Creature - Wall
|
Rare
|
3R
|
0/4
|
Whenever Viscous Wall blocks place a spine
counter on it at the end of combat.
Whenever Viscous Wall blocks it deals 1pt of damage for each spine
counter on it to each player and each creature without flying.
|
|
Wall of the Dead
|
Creature - Wall
|
Rare
|
3B
|
0/4
|
Whenever a creature is placed in any graveyard on
the same turn it was blocked by Wall of the Dead, Wall of the Dead gains
additional strength and toughness equal to that of the creature that died.
|
|
Wanton Destruction
|
Sorcery
|
Rare
|
RRR
|
|
At the time you cast Wanton Destruction sacrifice
three permanents: destroy target permanent.
|
|
Wavering Loyalty
|
Enchant Creature
|
Uncommon
|
1R
|
|
Enchanted creature gains "Defection:
2." (During each player's
upkeep that player may pay 2 to take control of this creature. Its controller may pay 2 to counter this
ability.)
|
|
Wind Elemental
|
Creature - Elemental
|
Rare
|
4GG
|
5/4
|
4GG: untap Wind Elemental. Wind Elemental cannot be the target of
spells or effects.
|
|
Withering Disease
|
Enchant Creature
|
Common
|
1B
|
|
Enchanted creature gains "Upkeep: place a
-1/-1 counter on this creature."
|
|
Zombie Field
|
Enchantment
|
Common
|
2B
|
|
1B: put a zombie token into play. Treat this token as a 1/1 black creature
with haste. Remove this creature from
the game at the end of the turn.
|
|
Zombie Slayer
|
Creature - Knight
|
Common
|
1W
|
1/1
|
Firststrike.
Tap: destroy target Zombie.
|