Status object/spell/class/race-abilities

There are many abilities that player-characters may have, and some should be implemented by the engine, others by the variant. This file keeps track of which abilities are where and the status for each.

AbilityStatusWhere
<telepathy>
<hold-life>
<see-invisible>
<blessed>
<superheroic>
<berserk>
<slow-digest>
<regenerate>
<prot-evil>
<shielded>
<hasted>
<hasted>
<invulnerable>
<invisible>
<infravision>
<recalling>
<feather-fall>
<glowing>
<free-action>
<blessed-blade>
<slowed>
<blinded>
<afraid>
<confused>
<aggravates>
<paralysed>
<cut>
<stun>
<poisoned>
<hallucinate>
<random-teleport>

Stig E. Sandoe
Last modified: Tue Feb 5 00:09:56 CET 2002