# ready for game (2 players) # a player joined. uid = 34 # a player joined. uid = 666 7 3 ....... @.....@ ~~~~~~~ [(7,2),(1,2)] [(34,(1,2)),(666,(4,2))] [((1,2),1),((7,2),1)] [(34,1,Pick [1]),(666,1,Drop [])] [(34,[Spawned (1,2),Picked 1]),(666,[Spawned (4,2)])] [(34,(1,2)),(666,(4,2))] [((7,2),1)] [(34,1,Move E),(666,1,Drop [])] [(34,[Moved E]),(666,[])] [(34,(2,2)),(666,(4,2))] [((7,2),1)] [(34,1,Move E),(666,1,Drop [])] [(34,[Moved E]),(666,[])] [(34,(3,2)),(666,(4,2))] [((7,2),1)] [(34,1,Move E),(666,1,Drop [])] [(34,[GoodPush,Moved E]),(666,[WasPushed,Moved E])] [(34,(4,2)),(666,(5,2))] [((7,2),1)] [(34,1,Move E),(666,1,Drop [])] [(34,[GoodPush,Moved E]),(666,[WasPushed,Moved E])] [(34,(5,2)),(666,(6,2))] [((7,2),1)] [(34,1,Move E),(666,1,Drop [])] [(34,[GoodPush,Moved E]),(666,[WasPushed,Moved E])] [(34,(6,2)),(666,(7,2))] [((7,2),1)] [(34,1,Move E),(666,1,Drop [])] [(34,[BadPush]),(666,[WasPushed])] [(34,(6,2)),(666,(7,2))] [((7,2),1)] [(34,1,Move E),(666,1,Drop [])] [(34,[BadPush]),(666,[WasPushed])] [(34,(6,2)),(666,(7,2))] [((7,2),1)] [(34,1,Move E),(666,1,Drop [])] [(34,[BadPush]),(666,[WasPushed])] [(34,(6,2)),(666,(7,2))] [((7,2),1)] [(34,1,Move E),(666,1,Drop [])] [(34,[BadPush]),(666,[WasPushed])] [(34,(6,2)),(666,(7,2))] [((7,2),1)] [(34,1,Move W),(666,1,Drop [])] [(34,[Moved W]),(666,[])] [(34,(5,2)),(666,(7,2))] [((7,2),1)] [(34,1,Move S),(666,1,Drop [])] [(34,[Moved S]),(666,[])] [(34,(5,1)),(666,(7,2))] [((7,2),1)] [(34,1,Move E),(666,1,Drop [])] [(34,[Moved E]),(666,[])] [(34,(6,1)),(666,(7,2))] [((7,2),1)] [(34,1,Move E),(666,1,Drop [])] [(34,[Moved E]),(666,[])] [(34,(7,1)),(666,(7,2))] [((7,2),1)] [(34,1,Move N),(666,1,Drop [])] [(34,[GoodPush,Moved N]),(666,[WasPushed,Died "Stepped on lethal" 0 3,Moved N])] [(34,(7,2))] [((7,2),1)] [(34,1,Move W)] [(34,[Moved W])] [(34,(6,2))] [((7,2),1)] [(34,1,Move W)] [(34,[Moved W])] [(34,(5,2))] [((7,2),1)] [(34,1,Move W)] [(34,[Moved W])] [(34,(4,2))] [((7,2),1)] [] [(34,[Died "Bid too much" 0 0])]