# ready for game (2 players) # a player joined. uid = 285 # a player joined. uid = 666 7 3 ....... @.....@ ~~~~~~~ [(7,2),(1,2)] [(285,(1,2)),(666,(4,2))] [((1,2),1),((7,2),1)] [(285,1,Pick [1]),(666,1,Drop [])] [(285,[Spawned (1,2),Picked 1]),(666,[Spawned (4,2)])] [(285,(1,2)),(666,(4,2))] [((7,2),1)] [(285,1,Move S),(666,1,Drop [])] [(285,[Moved S]),(666,[])] [(285,(1,1)),(666,(4,2))] [((7,2),1)] [(285,1,Move N),(666,1,Drop [])] [(285,[Moved N]),(666,[])] [(285,(1,2)),(666,(4,2))] [((7,2),1)] [(285,1,Move S),(666,1,Drop [])] [(285,[Moved S]),(666,[])] [(285,(1,1)),(666,(4,2))] [((7,2),1)] [(285,1,Move E),(666,1,Drop [])] [(285,[Moved E]),(666,[])] [(285,(2,1)),(666,(4,2))] [((7,2),1)] [(285,1,Move N),(666,1,Drop [])] [(285,[Moved N]),(666,[])] [(285,(2,2)),(666,(4,2))] [((7,2),1)] [(285,1,Move E),(666,1,Drop [])] [(285,[Moved E]),(666,[])] [(285,(3,2)),(666,(4,2))] [((7,2),1)] [(285,1,Move W),(666,1,Drop [])] [(285,[Moved W]),(666,[])] [(285,(2,2)),(666,(4,2))] [((7,2),1)] [(285,1,Move W),(666,1,Drop [])] [(285,[Moved W]),(666,[])] [(285,(1,2)),(666,(4,2))] [((7,2),1)] [(285,1,Move S),(666,1,Drop [])] [(285,[Moved S]),(666,[])] [(285,(1,1)),(666,(4,2))] [((7,2),1)] [(285,1,Move N),(666,1,Drop [])] [(285,[Moved N]),(666,[])] [(285,(1,2)),(666,(4,2))] [((7,2),1)] [(285,1,Move E),(666,1,Drop [])] [(285,[Moved E]),(666,[])] [(285,(2,2)),(666,(4,2))] [((7,2),1)] [(285,1,Move W),(666,1,Drop [])] [(285,[Moved W]),(666,[])] [(285,(1,2)),(666,(4,2))] [((7,2),1)] [(285,1,Move E),(666,1,Drop [])] [(285,[Moved E]),(666,[])] [(285,(2,2)),(666,(4,2))] [((7,2),1)] [(285,1,Move W),(666,1,Drop [])] [(285,[Moved W]),(666,[])] [(285,(1,2)),(666,(4,2))] [((7,2),1)] [(285,1,Move S),(666,1,Drop [])] [(285,[Moved S]),(666,[])] [(285,(1,1)),(666,(4,2))] [((7,2),1)] [(285,1,Move E),(666,1,Drop [])] [(285,[Moved E]),(666,[])] [(285,(2,1)),(666,(4,2))] [((7,2),1)] [(285,1,Move E),(666,1,Drop [])] [(285,[Moved E]),(666,[])] [(285,(3,1)),(666,(4,2))] [((7,2),1)] [] [(285,[Died "Bid too much" 0 0]),(666,[Died "Bid too much" 0 0])]