# ready for game (2 players) # a player joined. uid = 178 # a player joined. uid = 666 7 3 ....... @.....@ ~~~~~~~ [(7,2),(1,2)] [(178,(1,2)),(666,(4,2))] [((1,2),1),((7,2),1)] [(178,10,Move E),(666,1,Drop [])] [(178,[Spawned (1,2),Moved E]),(666,[Spawned (4,2)])] [(178,(2,2)),(666,(4,2))] [((1,2),1),((7,2),1)] [(666,1,Drop [])] [(178,[Died "Bid too much" 0 8]),(666,[])] [(666,(4,2))] [((1,2),1),((7,2),1)] [(666,1,Drop [])] [(666,[])] [(666,(4,2))] [((1,2),1),((7,2),1)] [(666,1,Drop [])] [(666,[])] [(666,(4,2))] [((1,2),1),((7,2),1)] [(666,1,Drop [])] [(666,[])] [(666,(4,2))] [((1,2),1),((7,2),1)] [(666,1,Drop [])] [(666,[])] [(666,(4,2))] [((1,2),1),((7,2),1)] [(666,1,Drop [])] [(666,[])] [(666,(4,2))] [((1,2),1),((7,2),1)] [(666,1,Drop [])] [(666,[])] [(666,(4,2))] [((1,2),1),((7,2),1)] [(666,1,Drop [])] [(666,[])] [(666,(4,2))] [((1,2),1),((7,2),1)] [(666,1,Drop [])] [(666,[])] [(666,(4,2))] [((1,2),1),((7,2),1)] [(666,1,Drop [])] [(666,[])] [(666,(4,2))] [((1,2),1),((7,2),1)] [(666,1,Drop [])] [(666,[])] [(666,(4,2))] [((1,2),1),((7,2),1)] [(666,1,Drop [])] [(666,[])] [(666,(4,2))] [((1,2),1),((7,2),1)] [(666,1,Drop [])] [(666,[])] [(666,(4,2))] [((1,2),1),((7,2),1)] [(666,1,Drop [])] [(666,[])] [(666,(4,2))] [((1,2),1),((7,2),1)] [(666,1,Drop [])] [(666,[])] [(666,(4,2))] [((1,2),1),((7,2),1)] [(666,1,Drop [])] [(666,[])] [(666,(4,2))] [((1,2),1),((7,2),1)] [(666,1,Drop [])] [(666,[])] [(666,(4,2))] [((1,2),1),((7,2),1)] [] [(666,[Died "Bid too much" 0 0])]