# ready for game (2 players) # a player joined. uid = 170 # a player joined. uid = 666 7 3 ....... @.....@ ~~~~~~~ [(7,2),(1,2)] [(170,(1,2)),(666,(4,2))] [((1,2),1),((7,2),1)] [(170,1,Pick [1]),(666,1,Drop [])] [(170,[Spawned (1,2),Picked 1]),(666,[Spawned (4,2)])] [(170,(1,2)),(666,(4,2))] [((7,2),1)] [(170,-1,Move E),(666,1,Drop [])] [(170,[Moved E]),(666,[])] [(170,(2,2)),(666,(4,2))] [((7,2),1)] [(170,-1,Move E),(666,1,Drop [])] [(170,[Moved E]),(666,[])] [(170,(3,2)),(666,(4,2))] [((7,2),1)] [(170,1,Move E),(666,1,Drop [])] [(170,[GoodPush,Moved E]),(666,[WasPushed,Moved E])] [(170,(4,2)),(666,(5,2))] [((7,2),1)] [(666,1,Drop [])] [(170,[Died "Bad reply: " 0 14]),(666,[])] [(666,(5,2))] [((7,2),1)] [(666,1,Drop [])] [(666,[])] [(666,(5,2))] [((7,2),1)] [(666,1,Drop [])] [(666,[])] [(666,(5,2))] [((7,2),1)] [(666,1,Drop [])] [(666,[])] [(666,(5,2))] [((7,2),1)] [(666,1,Drop [])] [(666,[])] [(666,(5,2))] [((7,2),1)] [(666,1,Drop [])] [(666,[])] [(666,(5,2))] [((7,2),1)] [(666,1,Drop [])] [(666,[])] [(666,(5,2))] [((7,2),1)] [(666,1,Drop [])] [(666,[])] [(666,(5,2))] [((7,2),1)] [(666,1,Drop [])] [(666,[])] [(666,(5,2))] [((7,2),1)] [(666,1,Drop [])] [(666,[])] [(666,(5,2))] [((7,2),1)] [(666,1,Drop [])] [(666,[])] [(666,(5,2))] [((7,2),1)] [(666,1,Drop [])] [(666,[])] [(666,(5,2))] [((7,2),1)] [(666,1,Drop [])] [(666,[])] [(666,(5,2))] [((7,2),1)] [(666,1,Drop [])] [(666,[])] [(666,(5,2))] [((7,2),1)] [] [(666,[Died "Bid too much" 0 0])]