# ready for game (2 players) # a player joined. uid = 76 # a player joined. uid = 666 7 3 ....... @.....@ ~~~~~~~ [(7,2),(1,2)] [(76,(1,2)),(666,(4,2))] [((1,2),1),((7,2),1)] [(76,1,Pick [1]),(666,1,Drop [])] [(76,[Spawned (1,2),Picked 1]),(666,[Spawned (4,2)])] [(76,(1,2)),(666,(4,2))] [((7,2),1)] [(76,1,Move E),(666,1,Drop [])] [(76,[Moved E]),(666,[])] [(76,(2,2)),(666,(4,2))] [((7,2),1)] [(76,1,Move E),(666,1,Drop [])] [(76,[Moved E]),(666,[])] [(76,(3,2)),(666,(4,2))] [((7,2),1)] [(76,1,Move E),(666,1,Drop [])] [(76,[GoodPush,Moved E]),(666,[WasPushed,Moved E])] [(76,(4,2)),(666,(5,2))] [((7,2),1)] [(76,1,Move E),(666,1,Drop [])] [(76,[GoodPush,Moved E]),(666,[WasPushed,Moved E])] [(76,(5,2)),(666,(6,2))] [((7,2),1)] [(76,1,Move E),(666,1,Drop [])] [(76,[GoodPush,Moved E]),(666,[WasPushed,Moved E])] [(76,(6,2)),(666,(7,2))] [((7,2),1)] [(76,1,Move E),(666,1,Drop [])] [(76,[BadPush]),(666,[WasPushed])] [(76,(6,2)),(666,(7,2))] [((7,2),1)] [(76,1,Move E),(666,1,Drop [])] [(76,[BadPush]),(666,[WasPushed])] [(76,(6,2)),(666,(7,2))] [((7,2),1)] [(76,1,Move E),(666,1,Drop [])] [(76,[BadPush]),(666,[WasPushed])] [(76,(6,2)),(666,(7,2))] [((7,2),1)] [(76,1,Move E),(666,1,Drop [])] [(76,[BadPush]),(666,[WasPushed])] [(76,(6,2)),(666,(7,2))] [((7,2),1)] [(76,1,Move E),(666,1,Drop [])] [(76,[BadPush]),(666,[WasPushed])] [(76,(6,2)),(666,(7,2))] [((7,2),1)] [(76,1,Move E),(666,1,Drop [])] [(76,[BadPush]),(666,[WasPushed])] [(76,(6,2)),(666,(7,2))] [((7,2),1)] [(76,1,Move S),(666,1,Drop [])] [(76,[Moved S]),(666,[])] [(76,(6,1)),(666,(7,2))] [((7,2),1)] [(76,1,Move E),(666,1,Drop [])] [(76,[Moved E]),(666,[])] [(76,(7,1)),(666,(7,2))] [((7,2),1)] [(76,1,Move N),(666,1,Drop [])] [(76,[GoodPush,Moved N]),(666,[WasPushed,Died "Stepped on lethal" 0 3,Moved N])] [(76,(7,2))] [((7,2),1)] [(76,1,Move W)] [(76,[Moved W])] [(76,(6,2))] [((7,2),1)] [(76,1,Move W)] [(76,[Moved W])] [(76,(5,2))] [((7,2),1)] [(76,1,Move W)] [(76,[Moved W])] [(76,(4,2))] [((7,2),1)] [] [(76,[Died "Bid too much" 0 0])]