# ready for game (2 players) # a player joined. uid = 67 # a player joined. uid = 666 7 3 ....... @.....@ ~~~~~~~ [(7,2),(1,2)] [(67,(1,2)),(666,(4,2))] [((1,2),1),((7,2),1)] [(67,1,Pick [1]),(666,1,Drop [])] [(67,[Spawned (1,2),Picked 1]),(666,[Spawned (4,2)])] [(67,(1,2)),(666,(4,2))] [((7,2),1)] [(67,1,Move E),(666,1,Drop [])] [(67,[Moved E]),(666,[])] [(67,(2,2)),(666,(4,2))] [((7,2),1)] [(67,1,Move E),(666,1,Drop [])] [(67,[Moved E]),(666,[])] [(67,(3,2)),(666,(4,2))] [((7,2),1)] [(67,1,Move E),(666,1,Drop [])] [(67,[GoodPush,Moved E]),(666,[WasPushed,Moved E])] [(67,(4,2)),(666,(5,2))] [((7,2),1)] [(67,1,Move E),(666,1,Drop [])] [(67,[GoodPush,Moved E]),(666,[WasPushed,Moved E])] [(67,(5,2)),(666,(6,2))] [((7,2),1)] [(67,1,Move E),(666,1,Drop [])] [(67,[GoodPush,Moved E]),(666,[WasPushed,Moved E])] [(67,(6,2)),(666,(7,2))] [((7,2),1)] [(67,1,Move E),(666,1,Drop [])] [(67,[BadPush]),(666,[WasPushed])] [(67,(6,2)),(666,(7,2))] [((7,2),1)] [(67,-1,Move S),(666,1,Drop [])] [(67,[Moved S]),(666,[])] [(67,(6,1)),(666,(7,2))] [((7,2),1)] [(67,1,Move N),(666,1,Drop [])] [(67,[Moved N]),(666,[])] [(67,(6,2)),(666,(7,2))] [((7,2),1)] [(67,-1,Move S),(666,1,Drop [])] [(67,[Moved S]),(666,[])] [(67,(6,1)),(666,(7,2))] [((7,2),1)] [(67,1,Move E),(666,1,Drop [])] [(67,[Moved E]),(666,[])] [(67,(7,1)),(666,(7,2))] [((7,2),1)] [(67,1,Move N),(666,1,Drop [])] [(67,[GoodPush,Moved N]),(666,[WasPushed,Died "Stepped on lethal" 0 6,Moved N])] [(67,(7,2))] [((7,2),1)] [(67,1,Move W)] [(67,[Moved W])] [(67,(6,2))] [((7,2),1)] [(67,1,Move W)] [(67,[Moved W])] [(67,(5,2))] [((7,2),1)] [(67,1,Move W)] [(67,[Moved W])] [(67,(4,2))] [((7,2),1)] [(67,1,Move W)] [(67,[Moved W])] [(67,(3,2))] [((7,2),1)] [(67,1,Move W)] [(67,[Moved W])] [(67,(2,2))] [((7,2),1)] [(67,1,Move W)] [(67,[Moved W])] [(67,(1,2))] [((7,2),1)] [] [(67,[Died "Bid too much" 0 0])]