# ready for game (2 players) # a player joined. uid = 272 # a player joined. uid = 666 7 3 ....... @.....@ ~~~~~~~ [(7,2),(1,2)] [(272,(1,2)),(666,(4,2))] [((1,2),1),((7,2),1)] [(272,1,Pick [1]),(666,1,Drop [])] [(272,[Spawned (1,2),Picked 1]),(666,[Spawned (4,2)])] [(272,(1,2)),(666,(4,2))] [((7,2),1)] [(272,1,Move S),(666,1,Drop [])] [(272,[Moved S]),(666,[])] [(272,(1,1)),(666,(4,2))] [((7,2),1)] [(272,1,Move E),(666,1,Drop [])] [(272,[Moved E]),(666,[])] [(272,(2,1)),(666,(4,2))] [((7,2),1)] [(272,1,Move E),(666,1,Drop [])] [(272,[Moved E]),(666,[])] [(272,(3,1)),(666,(4,2))] [((7,2),1)] [(272,-1,Move E),(666,1,Drop [])] [(272,[Moved E]),(666,[])] [(272,(4,1)),(666,(4,2))] [((7,2),1)] [(272,3,Move E),(666,1,Drop [])] [(272,[Moved E]),(666,[])] [(272,(5,1)),(666,(4,2))] [((7,2),1)] [(272,1,Move E),(666,1,Drop [])] [(272,[Moved E]),(666,[])] [(272,(6,1)),(666,(4,2))] [((7,2),1)] [(272,1,Move E),(666,1,Drop [])] [(272,[Moved E]),(666,[])] [(272,(7,1)),(666,(4,2))] [((7,2),1)] [(272,1,Move N),(666,1,Drop [])] [(272,[Moved N]),(666,[])] [(272,(7,2)),(666,(4,2))] [((7,2),1)] [(272,1,Drop [1]),(666,1,Drop [])] [(272,[Delivered 1]),(666,[])] [(272,(7,2)),(666,(4,2))] [((7,2),1)] [(272,1,Pick []),(666,1,Drop [])] [(272,[]),(666,[])] [(272,(7,2)),(666,(4,2))] [((7,2),1)] [(272,1,Pick []),(666,1,Drop [])] [(272,[]),(666,[])] [(272,(7,2)),(666,(4,2))] [((7,2),1)] [(272,1,Pick []),(666,1,Drop [])] [(272,[]),(666,[])] [(272,(7,2)),(666,(4,2))] [((7,2),1)] [(272,1,Pick []),(666,1,Drop [])] [(272,[]),(666,[])] [(272,(7,2)),(666,(4,2))] [((7,2),1)] [(272,1,Pick []),(666,1,Drop [])] [(272,[]),(666,[])] [(272,(7,2)),(666,(4,2))] [((7,2),1)] [(272,1,Pick []),(666,1,Drop [])] [(272,[]),(666,[])] [(272,(7,2)),(666,(4,2))] [((7,2),1)] [(666,1,Drop [])] [(272,[Died "Bid too much" 10 0]),(666,[])] [(666,(4,2))] [((7,2),1)] [(666,1,Drop [])] [(666,[])] [(666,(4,2))] [((7,2),1)] [] [(666,[Died "Bid too much" 0 0])]