# ready for game (2 players) # a player joined. uid = 188 # a player joined. uid = 666 7 3 ....... @.....@ ~~~~~~~ [(7,2),(1,2)] [(188,(1,2)),(666,(4,2))] [((1,2),1),((7,2),1)] [(188,1,Pick [1]),(666,1,Drop [])] [(188,[Spawned (1,2),Picked 1]),(666,[Spawned (4,2)])] [(188,(1,2)),(666,(4,2))] [((7,2),1)] [(188,1,Move E),(666,1,Drop [])] [(188,[Moved E]),(666,[])] [(188,(2,2)),(666,(4,2))] [((7,2),1)] [(188,1,Move E),(666,1,Drop [])] [(188,[Moved E]),(666,[])] [(188,(3,2)),(666,(4,2))] [((7,2),1)] [(188,3,Move E),(666,1,Drop [])] [(188,[GoodPush,Moved E]),(666,[WasPushed,Moved E])] [(188,(4,2)),(666,(5,2))] [((7,2),1)] [(188,2,Move E),(666,1,Drop [])] [(188,[GoodPush,Moved E]),(666,[WasPushed,Moved E])] [(188,(5,2)),(666,(6,2))] [((7,2),1)] [(188,2,Move E),(666,1,Drop [])] [(188,[GoodPush,Moved E]),(666,[WasPushed,Moved E])] [(188,(6,2)),(666,(7,2))] [((7,2),1)] [(188,2,Move E),(666,1,Drop [])] [(188,[BadPush]),(666,[WasPushed])] [(188,(6,2)),(666,(7,2))] [((7,2),1)] [(188,1,Move E),(666,1,Drop [])] [(188,[BadPush]),(666,[WasPushed])] [(188,(6,2)),(666,(7,2))] [((7,2),1)] [(188,1,Move E),(666,1,Drop [])] [(188,[BadPush]),(666,[WasPushed])] [(188,(6,2)),(666,(7,2))] [((7,2),1)] [(188,1,Move E),(666,1,Drop [])] [(188,[BadPush]),(666,[WasPushed])] [(188,(6,2)),(666,(7,2))] [((7,2),1)] [(188,1,Move E),(666,1,Drop [])] [(188,[BadPush]),(666,[WasPushed])] [(188,(6,2)),(666,(7,2))] [((7,2),1)] [(666,1,Drop [])] [(188,[Died "Bid 0" 0 2]),(666,[])] [(666,(7,2))] [((7,2),1)] [(666,1,Drop [])] [(666,[])] [(666,(7,2))] [((7,2),1)] [(666,1,Drop [])] [(666,[])] [(666,(7,2))] [((7,2),1)] [(666,1,Drop [])] [(666,[])] [(666,(7,2))] [((7,2),1)] [(666,1,Drop [])] [(666,[])] [(666,(7,2))] [((7,2),1)] [(666,1,Drop [])] [(666,[])] [(666,(7,2))] [((7,2),1)] [(666,1,Drop [])] [(666,[])] [(666,(7,2))] [((7,2),1)] [] [(666,[Died "Bid too much" 0 0])]