# ready for game (2 players) # a player joined. uid = 185 # a player joined. uid = 666 7 3 ....... @.....@ ~~~~~~~ [(7,2),(1,2)] [(185,(1,2)),(666,(4,2))] [((1,2),1),((7,2),1)] [(185,1,Pick [1]),(666,1,Drop [])] [(185,[Spawned (1,2),Picked 1]),(666,[Spawned (4,2)])] [(185,(1,2)),(666,(4,2))] [((7,2),1)] [(185,1,Move S),(666,1,Drop [])] [(185,[Moved S]),(666,[])] [(185,(1,1)),(666,(4,2))] [((7,2),1)] [(185,1,Move E),(666,1,Drop [])] [(185,[Moved E]),(666,[])] [(185,(2,1)),(666,(4,2))] [((7,2),1)] [(185,1,Move E),(666,1,Drop [])] [(185,[Moved E]),(666,[])] [(185,(3,1)),(666,(4,2))] [((7,2),1)] [(185,1,Move E),(666,1,Drop [])] [(185,[Moved E]),(666,[])] [(185,(4,1)),(666,(4,2))] [((7,2),1)] [(185,1,Move E),(666,1,Drop [])] [(185,[Moved E]),(666,[])] [(185,(5,1)),(666,(4,2))] [((7,2),1)] [(185,1,Move E),(666,1,Drop [])] [(185,[Moved E]),(666,[])] [(185,(6,1)),(666,(4,2))] [((7,2),1)] [(185,1,Move E),(666,1,Drop [])] [(185,[Moved E]),(666,[])] [(185,(7,1)),(666,(4,2))] [((7,2),1)] [(185,1,Move N),(666,1,Drop [])] [(185,[Moved N]),(666,[])] [(185,(7,2)),(666,(4,2))] [((7,2),1)] [(185,1,Drop [1]),(666,1,Drop [])] [(185,[Delivered 1]),(666,[])] [(185,(7,2)),(666,(4,2))] [((7,2),1)] [(185,1,Pick [1]),(666,1,Drop [])] [(185,[Picked 1]),(666,[])] [(185,(7,2)),(666,(4,2))] [] [(185,1,Move S),(666,1,Drop [])] [(185,[Moved S]),(666,[])] [(185,(7,1)),(666,(4,2))] [] [(185,1,Move W),(666,1,Drop [])] [(185,[Moved W]),(666,[])] [(185,(6,1)),(666,(4,2))] [] [(185,1,Move W),(666,1,Drop [])] [(185,[Moved W]),(666,[])] [(185,(5,1)),(666,(4,2))] [] [(185,1,Move W),(666,1,Drop [])] [(185,[Moved W]),(666,[])] [(185,(4,1)),(666,(4,2))] [] [(185,1,Move W),(666,1,Drop [])] [(185,[Moved W]),(666,[])] [(185,(3,1)),(666,(4,2))] [] [(185,1,Move W),(666,1,Drop [])] [(185,[Moved W]),(666,[])] [(185,(2,1)),(666,(4,2))] [] [(185,1,Move W),(666,1,Drop [])] [(185,[Moved W]),(666,[])] [(185,(1,1)),(666,(4,2))] [] [] [(185,[Died "Bid too much" 10 0]),(666,[Died "Bid too much" 0 0])]