# ready for game (2 players) # a player joined. uid = 169 # a player joined. uid = 666 7 3 ....... @.....@ ~~~~~~~ [(7,2),(1,2)] [(169,(1,2)),(666,(4,2))] [((1,2),1),((7,2),1)] [(169,1,Pick [1]),(666,1,Drop [])] [(169,[Spawned (1,2),Picked 1]),(666,[Spawned (4,2)])] [(169,(1,2)),(666,(4,2))] [((7,2),1)] [(169,1,Move E),(666,1,Drop [])] [(169,[Moved E]),(666,[])] [(169,(2,2)),(666,(4,2))] [((7,2),1)] [(169,-2,Move E),(666,1,Drop [])] [(169,[Moved E]),(666,[])] [(169,(3,2)),(666,(4,2))] [((7,2),1)] [(169,3,Move E),(666,1,Drop [])] [(169,[GoodPush,Moved E]),(666,[WasPushed,Moved E])] [(169,(4,2)),(666,(5,2))] [((7,2),1)] [(169,3,Move E),(666,1,Drop [])] [(169,[GoodPush,Moved E]),(666,[WasPushed,Moved E])] [(169,(5,2)),(666,(6,2))] [((7,2),1)] [(169,3,Move S),(666,1,Drop [])] [(169,[Moved S]),(666,[])] [(169,(5,1)),(666,(6,2))] [((7,2),1)] [(169,-2,Move E),(666,1,Drop [])] [(169,[Moved E]),(666,[])] [(169,(6,1)),(666,(6,2))] [((7,2),1)] [(169,3,Move E),(666,1,Drop [])] [(169,[Moved E]),(666,[])] [(169,(7,1)),(666,(6,2))] [((7,2),1)] [(666,1,Drop [])] [(169,[Died "Bid too much" 0 0]),(666,[])] [(666,(6,2))] [((7,2),1)] [(666,1,Drop [])] [(666,[])] [(666,(6,2))] [((7,2),1)] [(666,1,Drop [])] [(666,[])] [(666,(6,2))] [((7,2),1)] [(666,1,Drop [])] [(666,[])] [(666,(6,2))] [((7,2),1)] [(666,1,Drop [])] [(666,[])] [(666,(6,2))] [((7,2),1)] [(666,1,Drop [])] [(666,[])] [(666,(6,2))] [((7,2),1)] [(666,1,Drop [])] [(666,[])] [(666,(6,2))] [((7,2),1)] [(666,1,Drop [])] [(666,[])] [(666,(6,2))] [((7,2),1)] [(666,1,Drop [])] [(666,[])] [(666,(6,2))] [((7,2),1)] [(666,1,Drop [])] [(666,[])] [(666,(6,2))] [((7,2),1)] [] [(666,[Died "Bid too much" 0 0])]