# ready for game (2 players) # a player joined. uid = 149 # a player joined. uid = 666 7 3 ....... @.....@ ~~~~~~~ [(7,2),(1,2)] [(149,(1,2)),(666,(4,2))] [((1,2),1),((7,2),1)] [(149,10,Pick [1]),(666,1,Drop [])] [(149,[Spawned (1,2),Picked 1]),(666,[Spawned (4,2)])] [(149,(1,2)),(666,(4,2))] [((7,2),1)] [(149,1,Move E),(666,1,Drop [])] [(149,[Moved E]),(666,[])] [(149,(2,2)),(666,(4,2))] [((7,2),1)] [(149,1,Move E),(666,1,Drop [])] [(149,[Moved E]),(666,[])] [(149,(3,2)),(666,(4,2))] [((7,2),1)] [(149,1,Move E),(666,1,Drop [])] [(149,[GoodPush,Moved E]),(666,[WasPushed,Moved E])] [(149,(4,2)),(666,(5,2))] [((7,2),1)] [(149,1,Move E),(666,1,Drop [])] [(149,[GoodPush,Moved E]),(666,[WasPushed,Moved E])] [(149,(5,2)),(666,(6,2))] [((7,2),1)] [(149,1,Move E),(666,1,Drop [])] [(149,[GoodPush,Moved E]),(666,[WasPushed,Moved E])] [(149,(6,2)),(666,(7,2))] [((7,2),1)] [(149,1,Move E),(666,1,Drop [])] [(149,[BadPush]),(666,[WasPushed])] [(149,(6,2)),(666,(7,2))] [((7,2),1)] [(149,1,Move E),(666,1,Drop [])] [(149,[BadPush]),(666,[WasPushed])] [(149,(6,2)),(666,(7,2))] [((7,2),1)] [(149,1,Move E),(666,1,Drop [])] [(149,[BadPush]),(666,[WasPushed])] [(149,(6,2)),(666,(7,2))] [((7,2),1)] [(666,1,Drop [])] [(149,[Died "Bid too much" 0 0]),(666,[])] [(666,(7,2))] [((7,2),1)] [(666,1,Drop [])] [(666,[])] [(666,(7,2))] [((7,2),1)] [(666,1,Drop [])] [(666,[])] [(666,(7,2))] [((7,2),1)] [(666,1,Drop [])] [(666,[])] [(666,(7,2))] [((7,2),1)] [(666,1,Drop [])] [(666,[])] [(666,(7,2))] [((7,2),1)] [(666,1,Drop [])] [(666,[])] [(666,(7,2))] [((7,2),1)] [(666,1,Drop [])] [(666,[])] [(666,(7,2))] [((7,2),1)] [(666,1,Drop [])] [(666,[])] [(666,(7,2))] [((7,2),1)] [(666,1,Drop [])] [(666,[])] [(666,(7,2))] [((7,2),1)] [] [(666,[Died "Bid too much" 0 0])]