# ready for game (2 players) # a player joined. uid = 111 # a player joined. uid = 666 7 3 ....... @.....@ ~~~~~~~ [(7,2),(1,2)] [(111,(1,2)),(666,(4,2))] [((1,2),1),((7,2),1)] [(111,1,Pick [1]),(666,1,Drop [])] [(111,[Spawned (1,2),Picked 1]),(666,[Spawned (4,2)])] [(111,(1,2)),(666,(4,2))] [((7,2),1)] [(111,1,Move S),(666,1,Drop [])] [(111,[Moved S]),(666,[])] [(111,(1,1)),(666,(4,2))] [((7,2),1)] [(111,1,Move E),(666,1,Drop [])] [(111,[Moved E]),(666,[])] [(111,(2,1)),(666,(4,2))] [((7,2),1)] [(111,1,Move E),(666,1,Drop [])] [(111,[Moved E]),(666,[])] [(111,(3,1)),(666,(4,2))] [((7,2),1)] [(111,-2,Move N),(666,1,Drop [])] [(111,[Moved N]),(666,[])] [(111,(3,2)),(666,(4,2))] [((7,2),1)] [(666,1,Drop [])] [(111,[Died "Bid too much" 0 12]),(666,[])] [(666,(4,2))] [((7,2),1)] [(666,1,Drop [])] [(666,[])] [(666,(4,2))] [((7,2),1)] [(666,1,Drop [])] [(666,[])] [(666,(4,2))] [((7,2),1)] [(666,1,Drop [])] [(666,[])] [(666,(4,2))] [((7,2),1)] [(666,1,Drop [])] [(666,[])] [(666,(4,2))] [((7,2),1)] [(666,1,Drop [])] [(666,[])] [(666,(4,2))] [((7,2),1)] [(666,1,Drop [])] [(666,[])] [(666,(4,2))] [((7,2),1)] [(666,1,Drop [])] [(666,[])] [(666,(4,2))] [((7,2),1)] [(666,1,Drop [])] [(666,[])] [(666,(4,2))] [((7,2),1)] [(666,1,Drop [])] [(666,[])] [(666,(4,2))] [((7,2),1)] [(666,1,Drop [])] [(666,[])] [(666,(4,2))] [((7,2),1)] [(666,1,Drop [])] [(666,[])] [(666,(4,2))] [((7,2),1)] [(666,1,Drop [])] [(666,[])] [(666,(4,2))] [((7,2),1)] [] [(666,[Died "Bid too much" 0 0])]