# ready for game (2 players) # a player joined. uid = 101 # a player joined. uid = 666 7 3 ....... @.....@ ~~~~~~~ [(7,2),(1,2)] [(101,(1,2)),(666,(4,2))] [((1,2),1),((7,2),1)] [(101,2,Pick [1]),(666,1,Drop [])] [(101,[Spawned (1,2),Picked 1]),(666,[Spawned (4,2)])] [(101,(1,2)),(666,(4,2))] [((7,2),1)] [(101,1,Move S),(666,1,Drop [])] [(101,[Moved S]),(666,[])] [(101,(1,1)),(666,(4,2))] [((7,2),1)] [(101,1,Move E),(666,1,Drop [])] [(101,[Moved E]),(666,[])] [(101,(2,1)),(666,(4,2))] [((7,2),1)] [(101,1,Move E),(666,1,Drop [])] [(101,[Moved E]),(666,[])] [(101,(3,1)),(666,(4,2))] [((7,2),1)] [(101,1,Move E),(666,1,Drop [])] [(101,[Moved E]),(666,[])] [(101,(4,1)),(666,(4,2))] [((7,2),1)] [(101,1,Move E),(666,1,Drop [])] [(101,[Moved E]),(666,[])] [(101,(5,1)),(666,(4,2))] [((7,2),1)] [(101,1,Move E),(666,1,Drop [])] [(101,[Moved E]),(666,[])] [(101,(6,1)),(666,(4,2))] [((7,2),1)] [(101,1,Move E),(666,1,Drop [])] [(101,[Moved E]),(666,[])] [(101,(7,1)),(666,(4,2))] [((7,2),1)] [(101,1,Move N),(666,1,Drop [])] [(101,[Moved N]),(666,[])] [(101,(7,2)),(666,(4,2))] [((7,2),1)] [(101,2,Pick [1]),(666,1,Drop [])] [(101,[BadPick 1]),(666,[])] [(101,(7,2)),(666,(4,2))] [((7,2),1)] [(101,1,Move S),(666,1,Drop [])] [(101,[Moved S]),(666,[])] [(101,(7,1)),(666,(4,2))] [((7,2),1)] [(101,1,Move W),(666,1,Drop [])] [(101,[Moved W]),(666,[])] [(101,(6,1)),(666,(4,2))] [((7,2),1)] [(101,1,Move W),(666,1,Drop [])] [(101,[Moved W]),(666,[])] [(101,(5,1)),(666,(4,2))] [((7,2),1)] [(101,1,Move W),(666,1,Drop [])] [(101,[Moved W]),(666,[])] [(101,(4,1)),(666,(4,2))] [((7,2),1)] [(101,1,Move W),(666,1,Drop [])] [(101,[Moved W]),(666,[])] [(101,(3,1)),(666,(4,2))] [((7,2),1)] [(101,1,Move W),(666,1,Drop [])] [(101,[Moved W]),(666,[])] [(101,(2,1)),(666,(4,2))] [((7,2),1)] [(666,1,Drop [])] [(101,[Died "Bid too much" 0 0]),(666,[])] [(666,(4,2))] [((7,2),1)] [(666,1,Drop [])] [(666,[])] [(666,(4,2))] [((7,2),1)] [] [(666,[Died "Bid too much" 0 0])]