Legend for Keys & Flags 4: Power

Planes of Power Progression

Please, do not let the number of blank spaces (or red or yellow or gray spaces) bother you.
The purpose of the big chart is to let us know as a whole who we need to help bring along
in order to share in our future travels and victories.
If you do not know what you should do next then please ask an officer for directions!
(I can play a very good game of email tag to help you!   - Temperance)

    This might get modified.
E <T1> Plane of Justice
- Trial of Execution
  P  Requires Pre-Flag (Speak to NPCs).  Y  Complete any trial, loot the "Mark".
Speak to NPCs for Flag.
 +PoV
+PoS
 
 
F
H
L
S
T
- Trial of Flame
- Trial of Hanging
- Trial of Lashing
- Trial of Stoning
- Trial of Torture
Optional, not needed for progression.
You must have all six trial "Marks"
for "The Mark of Justice".

( Shaman's Epic 1.5 )
Y
Y
Y
Y
Y
You have "The Mark of Justice"
to face the Seventh Hammer.


( Monk's Epic 1.5 )
 
7 - Seventh Hammer Optional, not needed for progression. Y You defeated the Seventh Hammer.

Val <T2> Plane of Valor Y You have access to this zone.

Key "A Crystalline Globe" 6 Quest from Sergeant Johson Popoah Y You have this door key.

AD - Aerin`Dar Y You bested the dragon, flagged,
and entered Halls of Honor.
+HoH
 

HoH <T3> Halls of Honor (A) 3 Trials: Rydda`Dar, Villagers, Nomads 3 You passed all trials. +HoHB
A "Ring of Marr" (key)

Mar <T3> Temple of Marr
(Halls of Honor B)
Y You defeated Mithaniel Marr.
- Needed for Tower of Solusek Ro.
  

Sto <T2> Plane of Storms Y You have access to this zone.

BoT <T3> Torden,
the Bastion of Thunder
6 Prove yourself to Askr the Lost. Y You helped Askr and entered the
Bastion from within Storms.
+BoT
 

Key Enchanted Ring of Torden 5 Ring of Torden + 4 Gems Y You have this group key. (Towers)

Key Symbol of Torden 5 Unadorned Symbol ... + 4 Spheres Y You have this raid key. (Agnarr)

Agn Agnarr the Storm Lord Y You saved Karana and spoke
with the Librarian (Knowledge).
- Needed for Elemental Planes.

 

Gru <T1> Plane of Disease
- Grummus
P Requires Pre-Flag (Speak to NPC). Y You defeated Grummus.
Key is Temporary, not on Key Ring
+CoD
 

Car <T2> Ruins of Lxanvom
a.k.a. Crypt of Decay

- Carpin ring event
A "Bangle of Disease Warding" (key) Y You defeated the High Priest. +CoDB

 

Ber <T3> Lower Ruins of Lxanvom
(Crypt of Decay B)

- Bertoxxulous
Y You defeated Bertoxxulous.
Speak to NPCs for Flag+Pre-Flag.
- Needed for Torment.

 

Maz <T1> Plane of Nightmare
- Thelin Maze Event
P Requires Pre-Flag (Speak to NPC). Y You passed the maze event. +LoTT
 

TT <T2> Lair of Terris-Thule
(Nightmare B)
Y You defeated Terris-Thule.
Speak to NPCs for Flag+Pre-Flag.
- Needed for Torment.

 

Key A Screaming Sphere 5 This will turn your stomache. Y You have this door key.

KoS <T3> Torment, Plane of Pain
- Maareq the Prophet
- Tylis
- Keeper of Sorrows
P Requires Pre-Flag (Speak to NPC). Y You defeated the Prophet
and spoke to Tylis.
You defeated the Keeper
and spoke to Tylis.


 

Sar - Saryrn Y You defeated Saryrn.
Speak to the Librarian (Knowledge).
- Needed for Tower of Solusek Ro.
- Needed for Rallos Zek.


 

Key (Factory Door) Xanamech Nezmirthafen event Y You have this door key (flag).

Beh <T1> Plane of Innovation
- Manaetic Behemoth
Y You defeated the Behemoth. +Tact
 

Tac <T3> Drunder, Fortress of Zek 
a.k.a. Plane of Tactics
A (Quests) access. Y You have access to this zone.
 

VZ - Vallon Zek Y You defeated Vallon Zek.
- Needed for Rallos Zek flag.
- Needed for Tower of Solusek Ro.

 

TZ - Tallon Zek Y You defeated Tallon Zek.
- Needed for Rallos Zek flag.
- Needed for Tower of Solusek Ro.

 

Bane 'Bane Dmg: Zek' Weapons
are now optional.
  N  No Weapon(s) created yet.  D  You have 'Dark Courage' weapon(s).
X  Exempt from melee.  B  You have 'Black Insanity' weapon(s).

RZ - Rallos Zek
- Rallos Zek the Warlord
Y You defeated Rallos Zek the Warlord.
- Needed for Elemental Planes.
 

TSR <T3> Tower of Solusek Ro A (Quest) access. Y You have access to this zone.

  This might get modified.
 5  - Arlyxir
- Jiva
- The Protector of Dresolik
- Rizlona
- Xuzl
5 The five mini-bosses. 5 You passed all five encounters.
- Needed to access Solusek Ro.
 
A (Quest) Access to Solusek.
 

Ro - Solusek Ro Y You defeated Solusek Ro. +PoF

A <T4> Eryslai,
The Kingdom of Wind
a.k.a. Plane of Air
N You have access to this zone. Y You defeated Xegony.
- Needed for Plane of Time
  4 You are working on the key.
K You have A Wind Etched Key. K ...and you have the key.

E <T4> Vegarlson,
the Earthen Badlands
a.k.a. Plane of Earth
N You have access to this zone. A You passed the ring event
and destroyed the Arbitor.
+PoEB
 

E <T4> Ragrax,
Stronghold of the Twelve
(Plane of Earth B)
B You defeated the Council of Twelve
and the Avatar.
- Needed for Plane of Time

 

F <T4> Doomfire,
The Burning Lands
a.k.a. Plane of Fire
N You have access to this zone. Y You defeated Fennin Ro.
- Needed for Plane of Time

 

W <T4> Reef of Coirnav
a.k.a. Plane of Water
N You have access to this zone. Y You defeated Coirnav.
- Needed for Plane of Time
 

T <T5> Plane of Time
Instanced
N You have yet to make your key.
  A You have access to this zone. B You passed the trials in time. +TimeB

T <T5> Plane of Time (B)
Instanced
Q You defeated Quarm,
met Drinal and
freed Zebuxoruk.

The
End