Agony of Defeat
|
Enchantment
|
Rare
|
1BB
|
|
1B: all creatures get -1/-1. 2BB: all creatures target player controls
get -1/-1. If at any time no opponent
controls any creatures, sacirfice Agony of Defeat.
|
KF
|
Altar Vizier
|
Creature - Priest
|
Uncommon
|
4B
|
3/2
|
Flying.
When Altar Vizier comes into play from your hand, add BBBBB to your
mana pool.
|
LE
|
Altergenocide
|
Sorcery
|
Rare
|
3SSS
|
|
Choose a creature type. Place all creatures of that type in all graveyards into
play. At the end of the turn remove
all copies of that creature, in play or in any graveyards, from the game.
|
KF
|
Angry Spirit
|
Creature - Spirit
|
Common
|
4B
|
5/1
|
Flying.
Any player may sacrifice a creature to prevent all damage dealt by
Angry Spirit this turn.
|
KF
|
Arcane Rituals
|
Enchantment
|
Rare
|
BBB
|
|
B, pay one life, discard a card at random from
your hand: if that card is a creature, add BBB to your mana pool, if it is a
land, add BB, if it is anything else, add B.
|
LE
|
Battlefield Looter
|
Creature - Citizen
|
Uncommon
|
3B
|
1/1
|
Tap: put target card in any graveyard on top of
its owner's library.
|
ES
|
Black Sail Ships
|
Creature - Ships
|
Common
|
2B
|
4/4
|
Island-home.
|
LE
|
Bog Squad
|
Creature - Soldiers
|
Common
|
B
|
3/3
|
Bog Squad gets -1/-1 for each creature it blocks
or blocking it until the end of turn.
|
ES
|
Cadaver Keeper
|
Creature - Citizen
|
Rare
|
5BB
|
2/2
|
You may discard Cadaver Keeper as an
instant. 2B: Return target creature
card above Cadaver keeper in your graveyard to your hand. Use this ability only when Cadaver Keeper
is in your graveyard.
|
LE
|
Cancerous Horror
|
Creature - Cancer
|
Uncommon
|
3B
|
4/4
|
Trample.
When Cancerous Horror comes into play, place three -1/-1 counters on
it. Tap, 2B, remove a -1/-1 counter
from Cancerous Horror: place a -1/-1 counter on target creature.
|
KF
|
Choking Swamp Gas
|
Enchantment
|
Rare
|
3B
|
|
At the end of each player's turn, destroy all
creatures that player controls. All
creatures gain "1: regenerate this creature."
|
ES
|
Chranig, Darkmage
|
Creature - Legend
|
Rare
|
2BB
|
1/1
|
Tap, remove target creature card in any graveyard
from the game: put a zombie token into play that counts as a creature of the
same type, colors, power and toughness as the creature card removed. This token has "1B: regenerate."
|
KF
|
Chranig's Leach
|
Creature - Leach
|
Uncommon
|
3BB
|
3/2
|
When Chranig's Leach comes into play, choose
another creature you control. During
your upkeep place a -1/-1 counter on the chosen creature, and a +1/+1 counter
on Chranig's Leach. If the chosen creature leaves play, choose
another creature you control. If you
control no more creatures, bury Chranig's Leach.
|
ES
|
Constrictions
|
Enchantment
|
Rare
|
3BB
|
|
During each of your opponents' upkeeps, that
player chooses and discards a card. During
your upkeep, draw a card.
|
ES
|
Contagious Cancer
|
Enchantment
|
Rare
|
2BB
|
|
All creatures gain "3: Place a -1/-1 counter
on this creature. 2, remove a -1/-1
counter from this creature: place a -1/-1 counter on target creature. 3: remove a -1/-1 counter form this
creature."
|
KF
|
Contractual Denial
|
Instant
|
Rare
|
1B
|
|
Counter target spell that has buyback paid for
it. Buyback: 2B. (You may pay an additional 2B at the
time you cast this spell, if you do so, the next time this card would be placed in the graveyard, put it into
your hand instead.)
|
LE
|
Convergence of Energy
|
Creature - Spirit
|
Common
|
B
|
1/1
|
Flying.
When Convergence of Energy comes into play from your hand destroy
target white or green creature, or sacrifice this creature; in addition add B
to your mana pool.
|
LE
|
Convictions
|
Enchantment
|
Rare
|
2BB
|
|
During each of your opponents' upkeeps, that
player loses 1 life. During your
upkeep, gain 1 life.
|
ES
|
Convulsions
|
Enchantment
|
Rare
|
4BB
|
|
During each of your opponents' upkeeps, that
player sacrifices a creature. During
your upkeep, choose a creature card in your graveyard, and put it into your
hand.
|
ES
|
Convulsive Vomiting
|
Enchant Creature
|
Common
|
B
|
|
Enchanted creature has summoning sickness.
|
KF
|
Dark Meltdown
|
Instant
|
Common
|
B
|
|
Add BBB to target opponent's mana pool.
|
LE
|
Darkwater Crocodile
|
Creature - Crocodile
|
Common
|
1BB
|
3/2
|
|
LE
|
Darkwood Undead
|
Creature - Zombie
|
Common
|
1B
|
1/1
|
1B: regenerate.
Tap: destroy target Elf.
|
KF
|
Death Cloak
|
Enchant Creature
|
Rare
|
1B
|
|
2B, Return Death Cloak to your hand: if the card directly
above Death Cloak is a creature card, put it into play. Use this ability only if Death Cloak is in
your graveyard.
|
KF
|
Decaying Battalion
|
Creature - Zombies
|
Uncommon
|
2BB
|
3/3
|
All creatures get -1/-1.
|
KF
|
Deceiving Aura
|
Enchantment
|
Rare
|
4BB
|
|
During each opponent's discard phase, if that
player has more cards in their hand then you, that player chooses and
discards cards until they have the same number of cards as you.
|
LE
|
Desecrate
|
Enchantment
|
Uncommon
|
1B
|
|
3BB: Target enchantment permanently gains
"This card deals 2 damage to its controller during its controller's
upkeep."
|
LE
|
Devious Infiltration
|
Sorcery
|
Common
|
2B
|
|
Target creature you control permanently gains
"This creature deals an amount of damage equal to its power to its
controller at the beginning of his or her upkeep." Give control of this creature to target
player.
|
ES
|
Devious Reversal
|
Instant
|
Rare
|
1B
|
|
Change all occurrences of the "+" sign
on target spell being cast to the "-" sign.
|
LE
|
Devouring Worms
|
Creature - Worms
|
Common
|
3BB
|
3/2
|
Tunneling.
At the end of your turn, if Devouring Worms did not damage an opponent
or do lethal damage to a creature, sacrifice a creature or sacrifice
Devouring Worms.
|
LE
|
Diabolical Edict
|
Instant
|
Common
|
1B
|
|
Target player sacrifices a creature.
|
ES
|
Diffuse
|
Instant
|
Common
|
2BB
|
|
Destroy target creature. If that creature is placed in any graveyard
this turn, add an amount of black mana equal to that creature's toughness to
its owner's mana pool.
|
LE
|
Discordant Anthem
|
Enchantment
|
Common
|
2BB
|
|
All creatures have summoning sickness.
|
KF
|
Dud
|
Sorcery
|
Uncommon
|
XB
|
|
Add X black mana to your mana pool. Discard Dud: add B to your mana pool.
|
LE
|
Energy Leak
|
Enchantment
|
Uncommon
|
3B
|
|
At the beginning of your upkeep add BB to your
mana pool. BBB, give control of
Energy Leak to target player: take control of target enchantment that player
controls.
|
LE
|
Eviscerating Surge
|
Instant
|
Common
|
XB
|
|
Target creature gets -X/-X and summoning sickness
until the end of the turn.
|
LE
|
Grave Shredder
|
Creature - Spirit
|
Common
|
1B
|
3/1
|
Flying.
Defection: 2, remove a creature card in your graveyard from the
game. (During each player's upkeep
that player may pay 2 and remove a creature card in his or her graveyard from
the game to take control of this creature.
You may pay 2 and remove a creature card in your graveyard from the
game to counter this ability.)
|
KF
|
Graveside Ritual
|
Mana Source
|
Rare
|
B
|
|
Remove all creatures in your graveyard from the
game. Add a B to your mana pool for
each creature removed in this manner.
|
LE
|
Grim Strangle
|
Enchantment
|
Common
|
2B
|
|
During your upkeep Grim Strangle deals 2 damage
to you. BB: exchange control of Grim
Strangle for target enchantment.
|
LE
|
Harpoon Barricade
|
Creature - Ship, Wall
|
Common
|
1B
|
4/2
|
First strike.
Island-home. sacrifice Harpoon
Barricade: Destroy target creature blocked by harpoon barricade.
|
LE
|
Hate
|
Instant
|
Uncommon
|
1B
|
|
Counter target spell by placing in your graveyard
the same number of lands as that spell's total converted mana cost. The land placed into your graveyard may
either be sacrificed from play, or discarded from your hand.
|
LE
|
Hate Furies
|
Creature - Furies
|
Rare
|
2B
|
2/2
|
Tap, sacrifice a number of land equal to target
spell's total converted mana cost: counter that spell.
|
ES
|
Headless Undead
|
Creature - Zombies
|
Uncommon
|
1B
|
3/1
|
Any point where Undead would do damage, flip a
coin. If heads, Undead do damage as
normal, if tails, no damage is dealt.
Remove a creature card in your graveyard from the game: return
Headless Undead to play from your graveyard.
|
LE
|
Hungry Zombies
|
Creature - Zombies
|
Common
|
2B
|
3/1
|
Remove a creature card in your graveyard from the
game: return Hungry Zombies to play from your graveyard. Play this ability as a sorcery.
|
ES
|
Infestation of Worms
|
Instant
|
Rare
|
3B
|
|
All lands become 1/1 creatures until end of
turn. Swamps become 1/1 creatures
with tunneling.
|
LE
|
Junkpile Guard
|
Creature - Citizen
|
Uncommon
|
4BB
|
2/2
|
You may discard Junkpile Guard as an
instant. 2B: Put Junkpile Guard into
play from your graveyard. Use this
ability only in response to a creature being put into an opponent's graveyard
from play. 2B: Remove target creature
card in any graveyard from the game.
|
LE
|
Junkpile Hound
|
Creature - Hound
|
Common
|
3BB
|
2/1
|
You may discard Junkpile Hound as an
instant. B: Put Junkpile Hound into
play from your graveyard. Use this
ability only in response to a hound being placed into any graveyard.
|
LE
|
Junkpile Hunter
|
Creature - Citizen
|
Uncommon
|
5BB
|
2/2
|
You may discard Junkpile Hunter as an
instant. B: Put Junkpile Hunter into
play from your graveyard. Use this
ability only in response to a creature in any graveyard being put into play. B: Place target creature you control into
your graveyard.
|
LE
|
Junkpile Scavenger
|
Creature - Citizen
|
Common
|
3BB
|
2/2
|
You may discard Junkpile Scavenger as an
instant. 1B: Put Junkpile Scavenger
into play from your graveyard. Use
this ability only in response to a creature being put into an opponent's
graveyard from play.
|
LE
|
Kardan Assassin
|
Creature - Soldier
|
Uncommon
|
4B
|
3/3
|
3B: give control of Karadn Assassin to target
player. Tap, 4B: destroy target
tapped creature controlled by Kardan Assassin's controller. Spy.
(Abilities of this creature may be played by its owner, even when
it is under another player's control.)
|
ES
|
Kardan Backup
|
Creature - Soldiers
|
Uncommon
|
3B
|
2/2
|
All your creatures get +1/+1. If Kardan Backup is in your graveyard, all
your creatures get -1/-1.
|
ES
|
Kardan Dissidents
|
Creature - Citizens
|
Common
|
2B
|
2/2
|
At the beginning of each player's upkeep, that
player takes control of Kardan Dissidents.
At the end of your turn, Kardan Dissidents deals one point of damage
to each creature you control.
|
ES
|
Kardan Infantry
|
Creature - Soldiers
|
Common
|
4B
|
4/4
|
At the beginning of your upkeep, if any opponent
controls five or more creatures, sacrafice Kardan Infantry.
|
ES
|
Kardan Infiltrator
|
Creature - Soldier
|
Common
|
2B
|
2/2
|
1BB: give control of Karadn Infiltrator to target
player. 3BB: Karadn Infiltrator's
controller loses 2 life and its owner gains 2 life. Spy. (Abilities of
this creature may be played by its owner, even when it is under another
player's control.)
|
ES
|
Kardan Orderlies
|
Creature - Knights
|
Uncommon
|
1B
|
2/2
|
First strike.
Kardan Orderlies get -1/-1 for each other knight in play.
|
ES
|
Kardan Outcast
|
Creature - Citizen
|
Common
|
1B
|
1/1
|
At the beginning of each of your opponents turns,
Kardan Outcast becomes a 3/3 creature that counts as a Werewolf until the end
of turn.
|
LE
|
Kardan Pirates
|
Creature - Ship
|
Uncommon
|
2B
|
3/2
|
First strike.
Island-home. Whenever Kardan
Pirates damages any player, that player chooses and sacrifices an artifact.
|
LE
|
Kardan Refugees
|
Creature - Nomads
|
Common
|
1B
|
3/3
|
Defection: 2, place a -1/-1 counter on a creature
you control. (During each player's
upkeep that player may pay 2 and place a -1/-1 counter on a creature they
control to take control of this creature.
You may pay 2 and place a -1/-1 counter on a creature you control to
counter this ability.)
|
KF
|
Kardan Royal Fleet
|
Creature - Ships
|
Rare
|
3BB
|
0/0
|
Island-home.
When Kardan Royal Fleet comes into play put four +2/+1 counters on
it. U: remove a +2/+1 counter from
this creature and put a ship token into play. Treat this as a 2/1 black creature with Island-home.
|
LE
|
Kardan Scout
|
Creature - Soldier
|
Rare
|
3B
|
2/1
|
2B: give control of Karadn Scout to target
player. 3B: Karadn Scout's controller
discards a card at random. Spy. (Abilities of this creature may be
played by its owner, even when it is under another player's control.)
|
ES
|
Kardan Terrorist
|
Creature - Soldier
|
Uncommon
|
1B
|
1/1
|
3: Kardan Terrorist deals 1 point of damage to
target creature or player. Defection:
3. (During each player's upkeep
that player may pay 3 to take control of this creature. You may pay 3 to counter this ability.)
|
KF
|
Kardan Warrior
|
Creature - Knight
|
Common
|
BB
|
2/2
|
First strike.
Protection from green. If
Kardan Warrior is put into any graveyard from play the same turn an opponent
controlled source damaged it, that opponent gains 4 life.
|
ES
|
Languid Cancer
|
Creature - Cancer
|
Common
|
3B
|
4/4
|
When Languid Cancer comes into play, place three
-1/-1 counters on it. 2B, remove a
-1/-1 counter from Languid Cancer: place a -1/-1 counter on target
creature. During your upkeep, place a
-1/-1 counter on Languid Cancer.
|
KF
|
Lethal Fatigue
|
Instant
|
Uncommon
|
3BB
|
|
Destroy target tapped creature. That creature cannot be regenerated this
turn. In addition, add BBBBB to your
mana pool.
|
KF
|
Measly Worm
|
Creature - Worm
|
Common
|
B
|
2/1
|
Tunneling. Any player may sacrifice a permanent
to destroy Measly Worm. If destroyed in this manner, Measly Worm cannot be
regenerated this turn.
|
ES
|
Mind Shredder
|
Creature - Spirit
|
Uncommon
|
2BB
|
2/2
|
If Mind Shredder attacks, it deals two damage to
the defending player. Defection: 2,
choose and discard a card. (During
each player's upkeep that player may pay 2 and discard a card to take control
of this creature. You may pay 2 and
discard a card to counter this ability.)
|
KF
|
Mire Zombie
|
Creature - Zombie
|
Common
|
B
|
2/1
|
During your upkeep, if Mire Zombie is in your
graveyard it deals 2 damage to you.
2BB: put Mire Zombie into play from your graveyard. Play this ability as a sorcery.
|
ES
|
Mist of Darkness
|
Creature - Wall
|
Uncommon
|
2B
|
0/8
|
Tap all creatures blocked by Mist. These creatures do not untap during their
owners' next untap phase.
|
KF
|
Mole Rat
|
Creature - Rat
|
Common
|
1BB
|
*/*
|
Tunneling.
Mole Rat's strength and toughness are equal to the number of mole rats
in play.
|
LE
|
Mutation
|
Sorcery
|
Rare
|
2B
|
|
Target player sacrifices a creature. Choose a target creature card in that
player's graveyard and put it into play under his or her control.
|
LE
|
Mystic Fungus
|
Creature - Wall
|
Uncommon
|
BB
|
0/2
|
Tap, sacrifice Mystic Fungus: Destroy target
non-artifact creature.
|
LE
|
Northern Unit
|
Creature - Soldiers
|
Uncommon
|
2B
|
5/5
|
Northern Unit gets -1/-1 for each creature it
blocks or blocking it until the end of turn.
|
ES
|
One Time Offer
|
Enchantment
|
Rare
|
BB
|
|
Players may not use buyback on spells.
|
LE
|
Painful Abundance
|
Enchant Land
|
Rare
|
B
|
|
Any time the controller of the enchanted land
taps any land for mana, the enchanted land is tapped and the mana is added to
his or her mana pool.
|
LE
|
Parasitic Cancer
|
Creature - Cancer
|
Uncommon
|
4B
|
3/3
|
2B: give control of Parasitic Cancer to target
player and put a -1/-1 counter on it.
Remove a -1/-1 counter from Parasitic Cancer: place a -1/-1 counter on
target creature controlled by Parasitic Cancer's controller. Spy.
(Abilities of this creature may be played by its owner, even when
it is under another player's control.)
|
KF
|
Petrifying Horror
|
Creature - Horror
|
Rare
|
3B
|
2/2
|
Whenever Petrifying Horror blocks or is blocked
by any creature that creature permanently becomes an artifact with an ability
of "Tap, 3: this artifact ceases to be an artifact and returns to being
a creature."
|
KF
|
Plague of the Mind
|
Sorcery
|
Rare
|
2BB
|
|
All players put their hands into their
graveyard. Then each player may
choose one creature, one land and one sorcery card in their graveyard and
returns them to their hand.
|
ES
|
Power Overload
|
Sorcery
|
Uncommon
|
X1B
|
|
Add X black mana to target player's mana
pool. You gain one point of life for
each point of mana burn that player takes this turn.
|
LE
|
Power Play
|
Instant
|
Common
|
B
|
|
Add BB to target player's mana pool.
|
LE
|
Power Surge
|
Sorcery
|
Common
|
3BB
|
|
Add BBBBB to each player's mana pool. Until the end of turn, all sorceries are
countered.
|
LE
|
Powerful Retribution
|
Enchantment
|
Rare
|
2B
|
|
Whenever you are dealt damage from an opponent
controlled source, add an equal amount of black mana to that player's mana
pool.
|
LE
|
Protectors of the Ebon Altar
|
Creature - Priests
|
Uncommon
|
2B
|
2/3
|
When Protectors of the Ebon Altar comes into play
from your hand, add BBB to your mana pool.
Whenever you are dealt damage, deal an equal amount of damage to
Protectors of the Ebon Altar.
|
LE
|
Rancid Cancer
|
Creature - Cancer
|
Common
|
4B
|
5/5
|
When Rancid Cancer comes into play, place three
-1/-1 counters on it. Whenever Rancid
Cancer is blocked, you may move any number of -1/-1 counters from it onto
creatures blocking it. 2: put a -1/-1
counter on Rancid Cancer.
|
KF
|
Redundant Failure
|
Sorcery
|
Rare
|
2B
|
|
Remove from the game all permanents with buyback
paid for them.
|
LE
|
Ritual Master
|
Creature - Priest
|
Rare
|
1BB
|
1/1
|
Tap, B, sacrifice Ritual Master: add BBB to your mana pool. When Ritual Master comes into play from
your hand, add BBB to your mana pool.
|
LE
|
Rotted Vegetation
|
Sorcery
|
Common
|
2B
|
|
Target player sacrifices a land.
|
ES
|
Sacrificial Attendant
|
Creature - Priest
|
Rare
|
4B
|
2/1
|
First Strike.
1B: Sacrificial Attendant deals 1 damage to each creature. When Sacrificial Attendant comes into play
from your hand, add BBBBB to your mana pool.
|
LE
|
Smoldering Power
|
Enchantment
|
Rare
|
2B
|
|
At the beginning of each player's main phase add
B to their mana pool. When Smoldering
Power comes into play, add BBB to your mana pool.
|
LE
|
Soul Drain
|
Sorcery
|
Common
|
2BB
|
|
Target player loses two life, you gain two
life. 2BB: target player loses one
life, you gain one life. Use this
ability only if Soul Drain in your
graveyard.
|
ES
|
Soul Reaver
|
Creature - Spirit
|
Rare
|
3BB
|
20-*/20-*
|
Soul Reaver has power and toughness equal to 20
minus your life total. Defection: 2,
pay 4 life. (During each player's
upkeep that player may pay 2 and 4 life to take control of this
creature. You may pay 2 and 4 life to
counter this ability.)
|
KF
|
Soul Shadow
|
Enchantment
|
Common
|
2BB
|
|
When Soul Shade comes into play, choose target
creature card in your graveyard. BB,
sacrifice Soul Shade: put the targeted creature into play. If the targeted creature is put into your
graveyard from play, put Soul Shade into play if it is in your graveyard.
|
LE
|
Soul Shredder
|
Creature - Spirit
|
Uncommon
|
2BB
|
2/2
|
If Soul Shredder attacks, it the defending player
loses two life. Defection: 2, pay 2
life. (During each player's upkeep
that player may pay 2 and 2 life to take control of this creature. You may pay 2 and 2 life to counter this
ability.)
|
KF
|
Soul Siphon
|
Instant
|
Uncommon
|
1B
|
|
Remove all mana from your mana pool. Add an equal amount of black mana to
target player's mana pool.
|
LE
|
Static Energy
|
Enchant Creature
|
Common
|
1BB
|
|
Whenever enchanted creature damages any player,
add an equal amount of black mana to that player's mana pool.
|
LE
|
Sudden Death
|
Instant
|
Common
|
B
|
|
Destroy target non-artifact creature. That creature's controller may pay 2 to
regenerate that creature.
|
LE
|
Talonned Skeleton
|
Creature - Zombie
|
Uncommon
|
2B
|
3/2
|
Trample.
First strike. Any player may
sacrifice a permanent to deal one point of damage to this creature.
|
KF
|
The Cost of War
|
Enchantment
|
Rare
|
1BB
|
|
Whenever a creature is placed in any graveyard
from play, that player's owner pays one life and you gain one life. If Cost of War is placed in any graveyard
from play, each opponent pays 3 life and you gain 3 life.
|
LE
|
Thirst for Power
|
Enchantment
|
Uncommon
|
2B
|
|
All creatures you control get +2/+2. Any opponent may sacrifice a permanent to
tap target creature you control. Any
opponent may sacrifice an enchantment to destroy this enchantment.
|
ES
|
Thundering Undead
|
Creature - Zombie
|
Common
|
3B
|
5/4
|
Trample.
Any player may sacrifice a creature to destroy Thundering Undead. If destroyed in this manner, Thundering
Undead cannot be regenerated this turn.
|
KF
|
Unprepared Charge
|
Sorcery
|
Uncommon
|
BBBB
|
|
Target player sacrifices all tapped creatures he
or she controls. Discard Unprepared
Charge: target player sacrifices a tapped creature he or she controls.
|
ES
|
Unstable Memories
|
Sorcery
|
Rare
|
3B
|
|
Search your library for a card and put it into
your hand. Shuffle your library
afterwards. Discard Unstable
Memories: return target card in your graveyard toyour hand. If Unstable Memories is in your graveyard
at the end of your turn, discard a card at random.
|
ES
|
Vomitious Cadaver
|
Creature - Zombie
|
Uncommon
|
2B
|
2/2
|
When Vomitious Cadaver comes into play, all
opponent controlled creatures gain summoning sickness until the end of turn.
|
LE
|
Wall of the Dead
|
Creature - Wall
|
Rare
|
3B
|
0/4
|
Whenever a creature is placed in any graveyard on
the same turn it was blocked by Wall of the Dead, Wall of the Dead gains
additional strength and toughness equal to that of the creature that died.
|
KF
|
Wandering Zombies
|
Creature - Zombies
|
Common
|
2B
|
2/2
|
B: regenerate.
|
LE
|
Whale Hunters
|
Creature - Ship
|
Uncommon
|
1B
|
3/1
|
First strike.
Island-home. Tap: destroy
target blue creature blocked by Whale Hunters.
|
LE
|
Withering Disease
|
Enchant Creature
|
Common
|
1B
|
|
Enchanted creature gains "Upkeep: place a
-1/-1 counter on this creature."
|
KF
|
Zombie Field
|
Enchantment
|
Common
|
2B
|
|
1B: put a zombie token into play. Treat this token as a 1/1 black creature
with haste. Remove this creature from
the game at the end of the turn.
|
KF
|