There are many abilities that player-characters may have, and some should be implemented by the engine, others by the variant. This file keeps track of which abilities are where and the status for each.
Ability | Status | Where |
---|---|---|
<telepathy> | ||
<hold-life> | ||
<see-invisible> | ||
<blessed> | ||
<superheroic> | ||
<berserk> | ||
<slow-digest> | ||
<regenerate> | ||
<prot-evil> | ||
<shielded> | ||
<hasted> | ||
<hasted> | ||
<invulnerable> | ||
<invisible> | ||
<infravision> | ||
<recalling> | ||
<feather-fall> | ||
<glowing> | ||
<free-action> | ||
<blessed-blade> | ||
<slowed> | ||
<blinded> | ||
<afraid> | ||
<confused> | ||
<aggravates> | ||
<paralysed> | ||
<cut> | ||
<stun> | ||
<poisoned> | ||
<hallucinate> | ||
<random-teleport> |