The Game of Life is not your typical computer game. It is a 'cellular automaton', and was invented by Cambridge mathematician John Conway.
This game became widely known when it was mentioned in an article published by Scientific American in 1970. It consists of a collection of cells which, based on a few mathematical rules, can live, die or multiply. Depending on the initial conditions, the cells form various patterns throughout the course of the game
Choose a figure from the pull-down menu or make one yourself by clicking on the cells with a mouse. A new generation of cells (corresponding to one iteration of the rules) is initiated by the 'Next' button. The 'Start' button advances the game by several generations. Game speed is regulated by the Slow-Fast-Hyper pull-down menu.
Download the free executable.
Programmers might be interested in the Java-source (Java 1.0).
Life is a bit - Edwin Martin <edwin@bitstorm.org>