CS447/547: Computer Graphics
Instructor: Feng Liu
|TA: Zhan Li|
|Office: Zoom (Appointment by email)||Office: https://pdx.zoom.us/j/84063267395|
|Office Hours: MW 15:30-16:30||Office Hours: MW 14:30-15:30|
|Email: firstname.lastname@example.org||Email: email@example.com|
|General Course Information|
Fundamentals of Computer Graphics
|The OpenGL Programming Guide
By Shreiner et al.
This is sometimes called as the "red book."
The current edition is the 8th edition; however, for this class an older edition would be OK.
If you don't want to buy this book, an older version is online in html.
|Shirley book Chapter 2.1-2.5, Chapter 3.1-3.3|
|W1: 09/28||Color||Shirley book Chapter 19|
|W2: 10/03||Image formats
|W2: 10/05||Color quantization
||Shirley book Chapter 9
|Shirley book Chapter 9
Notes on Floyd-Steinberg Dithering
3G Graphics Toolkits
|OpenGL Programming Guide Chapter 1
Painterly Rendering with Curved Brush Strokes of Arbitrary Sizes, by Aaron Hertzman.
Shirley book Chapter 3.4
Compositing Digital Images by Tom Porter and Tom Duff
(You need to be on PSU network or use a PSU computer to download this paper)
|W4: 10/19||2D / 3D Transformations
||Shirley book Chapter 6
OpenGL Red Book Chapter 2 and
Chapter 3: "Overview", "Viewing and Modeling Transformations", "Projection Transformations", "Viewport Transformation"
|W5: 10/24||The viewing pipeline
||Shirley book Chapter 8.1.3-8.1.6
Shirley book Chapter 7
|W5: 10/26||Perspective Projection
|W6: 10/31||Rasterization||Shirley book Chapter 8.1.1-8.1.2|
|W6: 11/02||Midterm (in class)|
|W7: 11/07||Hidden Surface Removal||Shirley book Chapter 8.2-8.2.3, Chapter 12.4|
|W7: 11/09||Lighting and Shading||Shirley book Chapter 10|
|W8: 11/14||Texture Mapping||Shirley book Chapter 11|
|W8: 11/16||Mesh and Modeling|
|W9: 11/21||More Modeling Techniques|
|W9: 11/23||Spline||Shirley book Chapter 2.5 and 15|
|W10: 11/28||Ray-tracing||Shirley book Chapter 4|
|W10: 11/30||Animation||Reading: Principles of Traditional Animation Applied to 3D Computer Animation, by John Lasseter|
|Programming Resources and Tutorial|
|Homework: five assignments in total. No late homework will be accepted. Please email your assignment to firstname.lastname@example.org.|
|Projects: two projects in total|
|*Acknowledgment: We'd like to thank Dr. Stephen Chenney for sharing his course material. This course is based on his CS 559 Computer Graphics taught at the University of Wisconsin, Madison. The lecture notes were written by him and are sometimes slightly or moderately modified for use in this class.|