CS447/547: Computer Graphics
Instructor: Feng Liu
|TA: Si Lu|
|Office: FAB 120-09||Office: Fishbowl area|
|Office Hours: MW 16:00-17:00||Office Hours: TR 11:00-12:00 and F 2:00-3:00 pm|
|Email: firstname.lastname@example.org||Email: email@example.com|
|General Course Information|
Fundamentals of Computer Graphics
|The OpenGL Programming Guide
By Shreiner et al.
This is sometimes called as the "red book."
The current edition is the 8th edition; however, for this class an older edition would be OK.
If you don't want to buy this book, an older version is online in html.
|W10: 11/30||Animation||Notes||Principles of Traditional Animation Applied to 3D Computer Animation|
|W10: 11/28||Ray-tracing||Notes||Shirley book Chapter 4|
|W9: 11/23||Spline||Notes||Shirley book Chapter 2.5 and 15|
|W9: 11/21||More Modeling Techniques||Notes|
|W8:11/16||Three Ways of Doing ˇ°Anythingˇ± Faster||Guest lecture by Dr. Shihao Ji from Intel Labs|
|W8:11/14||Mesh and Modeling||Notes|
|W7: 11/09||Texture Mapping||Notes||Shirley book Chapter 11|
|W7: 11/07||Lighting and Shading||Notes||Shirley book Chapter 10|
|W6: 10/31||Hidden Surface Removal||Notes||Shirley book Chapter 8.2-8.2.3, Chapter 12.4|
|W5: 10/26||Rasterization||Notes||Shirley book Chapter 8.1.1-8.1.2|
|W4: 10/19||Perspective Projection||Notes||Shirley book Chapter 8.1.3-8.1.6
Shirley book Chapter 7
|W4: 10/17||3D Transformations
The viewing pipeline
|Notes||Shirley book Chapter 6
OpenGL Red Book Chapter 2 and
Chapter 3: "Overview", "Viewing and Modeling Transformations", "Projection Transformations", "Viewport Transformation"
3G Graphics Toolkits
|Notes||OpenGL Programming Guide Chapter 1
PPainterly Rendering with Curved Brush Strokes of Arbitrary Sizes, by Aaron Hertzman.
Shirley book Chapter 3.4
Compositing Digital Images by Tom Porter and Tom Duff
(You need to be on PSU network or use a PSU computer to download this paper)
|Notes||Shirley book Chapter 9|
|Notes||Shirley book Chapter 9
Notes on Floyd-Steinberg Dithering
|W2: 10/03||Image formats
|W1: 09/28||Color||Notes||Shirley book Chapter 19|
|Notes||Shirley book Chapter 2.1-2.5, Chapter 3.1-3.3|
|Programming Resources and Tutorial|
|Homework: five homeworks in total. No late homework will be accepted.|
|Projects: two projects in total|
|*Acknowledgment: We'd like to thank Dr. Stephen Chenney for sharing his course material. This course is based on his CS 559 Computer Graphics taught at the University of Wisconsin, Madison. The lecture notes were written by him and are sometimes slightly or moderately modified for use in this class.|