Cuong Nguyen


I'm a fifth-year PhD student in Computer Science at Portland State University. My research interests include Human-Computer Interaction, Visualization, and Computer Graphics. My research theme explores novel visualization and interaction techniques for video applications. Most recently, I've been exploring novel interfaces to support 360° video production in Virtual Reality. My research has received Best Paper Honorable Mention awards at ACM CHI 2013, 2015, and 2017. I am advised by Dr. Feng Liu in the Computer Graphics & Vision Lab.

In Spring 2014, I also worked with Dr. Wu-chi Feng. In Summer and Fall 2016, I was a research intern at Adobe Research in San Francisco and worked with Stephen DiVerdi and Aaron Hertzmann on Virtual Reality interfaces.

Update April 2017:
I'm looking for full-time opportunities. Here's my CV. I can send my research statement per email request.

Publications
CollaVR: Collaborative In-Headset Review for VR Video
Cuong Nguyen, Stephen DiVerdi, Aaron Hertzmann, Feng Liu
ACM UIST 2017
Vremiere: In-headset Virtual Reality Video Editing
Cuong Nguyen, Stephen DiVerdi, Aaron Hertzmann, Feng Liu
ACM CHI 2017
(Best paper honorable mention award)
Gaze-based Notetaking for Learning from Lecture Videos
Cuong Nguyen and Feng Liu
ACM CHI 2016
Hotspot: Making Computer Vision More Effective for Human Video Surveillance
Cuong Nguyen, Wu-chi Feng, and Feng Liu
Information Visualization
Making Software Tutorial Video Responsive
Cuong Nguyen and Feng Liu
ACM CHI 2015
(Best paper honorable mention award)
Direct Manipulation Video Navigation on Touch Screens
Cuong Nguyen, Yuzhen Niu, and Feng Liu
ACM MobileHCI 2014
Direct Manipulation Video Navigation in 3D
Cuong Nguyen, Yuzhen Niu, and Feng Liu
ACM CHI 2013  
(Best paper honorable mention award)
Video Summagator: An Interface for Video Summarization and Navigation
Cuong Nguyen, Yuzhen Niu, and Feng Liu 
ACM CHI 2012