This is barely a behavior, and it hardly emerges from the mechanistic operation of obvious tactical principles.
See previous choice.
No, the tactics are the programmed behavior.
Yes, this is an example of a complex behavior emerging from simple tactical principles.
A thermostat has an appropriate reaction to its environment. Key words here were `reactive', `sensing and behavior', etc.
A partial list might include these from the notes: Agents, Cognitive Modeling, Constraint Satisfaction, Game Playing, Human-Computer Interaction, Knowledge Representation and Reasoning, Boolean Satisfiability, Case-Based Reasoning, Computational Complexity of Reasoning, Decision Theory, Logic, Nonmonotonic Reasoning, Ontology, Reasoning About Actions And Time, Spatial Reasoning, Uncertainty, Machine Learning and Data Mining, Natural Language Processing and Information Retrieval, Planning and Scheduling, Robotics, Search
LG -> LM
RG -> RM
true -> HP
Many folks gave more complicated but equivalent systems.
not LG and not RG
Looking for CNF, and for the condition. For those who wrote the last rule with this precondition, this was easy :-).Most folks seemed confused about (b), so I made it a one-point extra credit. Another major source of confusion was (f): write the truth table here.
A = \TRUE, A = \FALSE. A model is a binding of truth values to atoms of the formula which makes the formula true. It is not a true formula. An exhaustive set of literals was accepted as well.
MMD = 2\cdot \max(|x_2 - x_1|, |y_2 - y_1|)Thus, in this figure the MMD from (a) to (b) is 2\cdot \max(2, 3) = 6.
What property of MMD makes it not an admissable heuristic for solving sliding tile puzzles using A* search?
It sometimes overestimates the distance to a goal, potentially pruning parts of the search which contain the minimum-cost solution. This is different from monotonicity.
exists x \in \{1, 2\}.A(x) or not B(x)
A_1 or not B_1 or A_2 or not B_2
Close answers to this got partial credit.