There are many abilities that player-characters may have, and some should be implemented by the engine, others by the variant. This file keeps track of which abilities are where and the status for each.
| Ability | Status | Where |
|---|---|---|
| <telepathy> | ||
| <hold-life> | ||
| <see-invisible> | ||
| <blessed> | ||
| <superheroic> | ||
| <berserk> | ||
| <slow-digest> | ||
| <regenerate> | ||
| <prot-evil> | ||
| <shielded> | ||
| <hasted> | ||
| <hasted> | ||
| <invulnerable> | ||
| <invisible> | ||
| <infravision> | ||
| <recalling> | ||
| <feather-fall> | ||
| <glowing> | ||
| <free-action> | ||
| <blessed-blade> | ||
| <slowed> | ||
| <blinded> | ||
| <afraid> | ||
| <confused> | ||
| <aggravates> | ||
| <paralysed> | ||
| <cut> | ||
| <stun> | ||
| <poisoned> | ||
| <hallucinate> | ||
| <random-teleport> |