PROGRAM = runme

SRC = main.c game_sockets.c game.c

OBJ = $(SRC:%.c=%.o)

CC = gcc

#CFLAGS = -g -Wall

CFLAGS = -O3

RM = rm -rf

all :	$(OBJ)
	$(CC) -o $(PROGRAM) $(OBJ)

%.o : %.c
	$(CC) -c $(CFLAGS) $< -o $@

.PHONY : clean

clean : 
	$(RM) $(PROGRAM)
	$(RM) $(OBJ)