(6.1) Thursday Sep 5, 3:30PM PDT

	Add README, LICENCE, ChangeLog. Cleaned up the code a bit.
	First source code release.
	
(6) Wednesday Sep 4, 2:09PM PDT
	Fixed a bug that caused the wrong
	robot to be "rebooted" when a robot pushed another robot. This bug
	appears to have been introduced in (2).

(5) Sunday Sep 1, 1:46PM PDT

        Fixed a bug that caused the server to crash on certain illegal
	input. Changed the restocking of packages in continuous games, to
	prevent the total number of packages on the board from growing too
	fast.

(4) Sunday Sep 1, 1:22AM PDT

        For testing purposes, clients can send the line Login x y instead
	of Player when connecting to the server. The robot will then start
	on the square (x, y) instead of the default. Submitted programs
	should still start with the usual Player line, as described in the
	task description.

(3) Saturday Aug 31, 2:40PM PDT

        The server now accepts connections from hosts for which reverse
	DNS lookup fails.

(2) Saturday Aug 31, 12:48PM PDT

        The server now outputs the reason why a robot died. This
	information is sent both to stdout/logfile and to the robot before
	it is disconnected.

(1) Friday, Aug 30, 7:29PM PDT

	Inital version.
